Don't Starve

Don't Starve

Season Clock
Soilworker  [개발자] 2014년 8월 11일 오후 11시 27분
New Features and Enhancements
If you have any suggestions on ideas for the Season Clock mod, options I can add to the mod configuration, or general just improvements and enhancements I can make please let me know.

Planned Features to Add:
  • Clock Placement Options (left of day clock, below day clock, top left/bottom left/bottom right)
Soilworker 님이 마지막으로 수정; 2014년 8월 11일 오후 11시 44분
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Soilworker  [개발자] 2014년 8월 11일 오후 11시 42분 
Hi "The Lying Cake": I'm currently working on this feature and hope it have some placement options option ready to go in the next couple of days. Thanks for the feedback!
Urist McEngie 2014년 8월 12일 오후 12시 00분 
Hmmm...Have you considered literally combining it with the day clock? Like, have the long hand indicate the time of day on an outer ring, and then have the season clock smaller and overlapping, with a small hand pointing out the season? Or, have a little sticking out thing from the day clock like the moon phase thing that shows time till next season or whatever when you mouse over it?
Soilworker  [개발자] 2014년 8월 12일 오후 12시 20분 
Interesting idea. I could look into doing something that sticks out from the clock like the moon that would be more minimalistic.
Urist McEngie 2014년 8월 14일 오후 1시 24분 
@Soilworker Of course, the "sticking out" thing would probably only be good for showing the current season, not in a visible clock format.
Andy 2014년 10월 10일 오후 5시 57분 
when night may remove the suns around the clock, or Every season the clock should change the visual like winter, a little ice etc
Darion 2014년 10월 22일 오전 2시 47분 
I think you did a great job it is very useful and it blends nicely with the game UI, in my opinion the only thing your mod lack is being compatible with the lastest RPG HUD Neat - All-in-One (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=300918311), besides that, great job and thanks for sharing :)
Darion 님이 마지막으로 수정; 2014년 10월 22일 오전 2시 48분
Ashley 2015년 1월 14일 오후 11시 54분 
Coudld you make it so whenyou mouse over the regular clock, it becomes the season clock? Or maybe if you click the clock it toggles...
Obviously that would be something you can turn on and off in Options, as I think it would be a matter of preference whether people like this.
Soilworker  [개발자] 2015년 1월 17일 오후 11시 29분 
I'm going to work on the RPG HUD tomorrow. I can try to add the hover over option. Thanks for the suggestions everyone!
Soilworker  [개발자] 2015년 1월 18일 오전 12시 57분 
I will also work on removing the sun option around the clock. I agree its a little odd to have the sun rays but it does looks odd\out of place wihtout it.
star 2015년 1월 18일 오전 1시 37분 
There is TheWorld.state structure in DST wich contains all season info on clients. Trying to help.

For example:
*"summerlength" = 10
*"moistureceil" = 1378.3135986328
*"isday" (boolean) = false
*"season" = "winter"
*"elapseddaysinseason" = 6
*"timeinphase" = 0.84132393731011
*"cycles" = 6
*"issnowing" (boolean) = false
*"israining" (boolean) = false
*"precipitation" = "none"
*"snowlevel" = 0
*"issnowcovered" (boolean) = false
*"precipitationrate" = 0
*"phase" = "dusk"
*"pop" = 0.28622823427831
*"moisture" = 1183.3526611328
*"winterlength" = 50
*"temperature" = -3.2786183662947
*"iswinter" (boolean) = true
*"issummer" (boolean) = false
*"isfullmoon" (boolean) = false
*"remainingdaysinseason" = 44
*"time" = 0.75299647649129
*"isdusk" (boolean) = true
*"isnight" (boolean) = false
star 2015년 1월 18일 오전 1시 40분 
local days_to_next_season = TheWorld.state.remainingdaysinseason
Tacname 2016년 10월 9일 오후 2시 16분 
Soilworker 님이 먼저 게시:
If you have any suggestions on ideas for the Season Clock mod, options I can add to the mod configuration, or general just improvements and enhancements I can make please let me know.

Planned Features to Add:
  • Clock Placement Options (left of day clock, below day clock, top left/bottom left/bottom right)
Could you make a season clock for Shipwreaked since it had different seasons EX:Dry Season and Monsoon season? Would help a lot!:sticky:
Cerket 2016년 11월 20일 오전 11시 33분 
Is there any way to make it shipwrecked compatible?
4lw 2017년 11월 25일 오후 6시 34분 
I think it'd be cool if u can make it dissapear on the click of a button on kb and then make it come back with that same button like + to disable and click again to enable
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