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+ 20% resistance from rocket jumps
+ 10% jump hight
how abou these?
but i kind of wanted simultanius jumps so i don't have to shoot at my feet again and again
Springing!!! (this could be turned on and off like the B.A.S.E. jumper)
You can spring higher if you fall from higher
+10% more damage taken from falling if you don't deploy it
-Cannot jump because its too scary
+ 25 jump height
+ 1 damge on head like man treads
- 15% rocket jump knockback
possible classes: Soldier, Demoman
No fall damage
No negatives because it takes up space where a weapon or something more useful could be
You forgot the -10% bullet veneranility
+Mega jump
+You will keep momentum from rocket jumps or mega jump if you hold down jump (a bit like bunny hops but you dont gain speed)
The mega jump is a bit different this will be a ability which has a 25 second cool down when you do this you jump 55% higher and gain speed while falling, this is activated by your special key (mouse 3) this can be used in mid air but when you use it in mid air you take 40 damage also if you hit someone above you with this you take them to the same height as you and deal 20 damage.
+15% rocket jump resistance
-Landing onsomeone or going in water causes springs to get busted and you have to wait 60 seconds for them to get fixed (supply cabinets dont refill them) you also take 20% more rocket jump damage if they are removed.
and rocket jump resistance is not what i really want, for i want to use it with rocket jumper to use market gardener
-50% fall damage while active
continues jump with, height penalty for each jump.
Counts as rocket jump.
Pros:
+25% Jump heigh gained from blast jumping
No Fall damage taken
The weapon or boots... also allow you to 'blast jump' higher along with nullifying fall damage. However the boots don't reduce initial blast damage. The weapon would likely work well with the liberty launcher or rocket jumper.
i would wear these with the rocket jumper and MG for sure +1