Oxygen Not Included

Oxygen Not Included

Multiplayer Mod (Alpha)
Jodiu 11 Dec, 2023 @ 3:27am
Crashes, don't know why
Crash log:

InvalidOperationException: Sequence contains no elements

System.Linq.Enumerable.First[TSource] (System.Collections.Generic.IEnumerable`1[T] source) (at <351e49e2a5bf4fd6beabb458ce2255f3>:0)
MultiplayerMod.Platform.Steam.Network.Messaging.Surrogates.RoomSurrogate.GetObjectData (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)
System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.InitSerialize (System.Object obj, System.Runtime.Serialization.ISurrogateSelector surrogateSelector, System.Runtime.Serialization.StreamingContext context, System.Runtime.Serialization.Formatters.Binary.SerObjectInfoInit serObjectInfoInit, System.Runtime.Serialization.IFormatterConverter converter, System.Runtime.Serialization.Formatters.Binary.ObjectWriter objectWriter, System.Runtime.Serialization.SerializationBinder binder) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.Serialize (System.Object obj, System.Runtime.Serialization.ISurrogateSelector surrogateSelector, System.Runtime.Serialization.StreamingContext context, System.Runtime.Serialization.Formatters.Binary.SerObjectInfoInit serObjectInfoInit, System.Runtime.Serialization.IFormatterConverter converter, System.Runtime.Serialization.Formatters.Binary.ObjectWriter objectWriter, System.Runtime.Serialization.SerializationBinder binder) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Serialize (System.Object graph, System.Runtime.Remoting.Messaging.Header[] inHeaders, System.Runtime.Serialization.Formatters.Binary.__BinaryWriter serWriter, System.Boolean fCheck) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize (System.IO.Stream serializationStream, System.Object graph, System.Runtime.Remoting.Messaging.Header[] headers, System.Boolean fCheck) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize (System.IO.Stream serializationStream, System.Object graph, System.Runtime.Remoting.Messaging.Header[] headers) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize (System.IO.Stream serializationStream, System.Object graph) (at <695d1cc93cca45069c528c15c9fdd749>:0)
MultiplayerMod.Platform.Steam.Network.Messaging.SerializedNetworkMessage..ctor (MultiplayerMod.Platform.Steam.Network.Messaging.INetworkMessage message) (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)
MultiplayerMod.Platform.Steam.Network.Messaging.NetworkSerializer.Serialize (MultiplayerMod.Platform.Steam.Network.Messaging.INetworkMessage message) (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)
MultiplayerMod.Platform.Steam.Network.Messaging.NetworkMessageFactory+<Create>d__0.MoveNext () (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)
MultiplayerMod.Core.Extensions.EnumerableExtensions.ForEach[T] (System.Collections.Generic.IEnumerable`1[T] enumerable, System.Action`1[T] action) (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)
MultiplayerMod.Platform.Steam.Network.SteamServer.SendCommand (MultiplayerMod.Multiplayer.Commands.IMultiplayerCommand command, MultiplayerMod.Network.MultiplayerCommandOptions options, System.Collections.Generic.IEnumerable`1[T] connections) (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)
MultiplayerMod.Platform.Steam.Network.SteamServer.ReceiveMessages () (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)
MultiplayerMod.Platform.Steam.Network.SteamServer.Tick () (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)
MultiplayerMod.Platform.Steam.Network.Components.SteamServerComponent.Update () (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)

Build: U50-583750-V
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Showing 1-4 of 4 comments
Spidna 18 Dec, 2023 @ 9:27am 
Are you using other mods?
Jodiu 18 Dec, 2023 @ 12:57pm 
no

Originally posted by Spidna:
Are you using other mods?
DoubleDogs 19 Dec, 2023 @ 2:42am 
right there with you
same issue
Jodiu 19 Dec, 2023 @ 4:53am 
the only thing i can say is that we crashed multiple times on the same savefile, and it crashed only for me (the host), again, i'm not really sure why, we didn't do anything that could possibly crash the game (i think so), but when we saved the game in the middle of the cycle, it didn't crash and we just continued playing
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Showing 1-4 of 4 comments
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