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SerializationException: Unable to load type MultiplayerMod.Multiplayer.Commands.Player.UpdatePlayerCursorPosition required for deserialization.
System.Runtime.Serialization.ObjectManager.CompleteObject (System.Runtime.Serialization.ObjectHolder holder, System.Boolean bObjectFullyComplete) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.ObjectManager.DoNewlyRegisteredObjectFixups (System.Runtime.Serialization.ObjectHolder holder) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.ObjectManager.RegisterObject (System.Object obj, System.Int64 objectID, System.Runtime.Serialization.SerializationInfo info, System.Int64 idOfContainingObj, System.Reflection.MemberInfo member, System.Int32[] arrayIndex) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.ObjectReader.RegisterObject (System.Object obj, System.Runtime.Serialization.Formatters.Binary.ParseRecord pr, System.Runtime.Serialization.Formatters.Binary.ParseRecord objectPr, System.Boolean bIsString) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.ObjectReader.RegisterObject (System.Object obj, System.Runtime.Serialization.Formatters.Binary.ParseRecord pr, System.Runtime.Serialization.Formatters.Binary.ParseRecord objectPr) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.ObjectReader.ParseObjectEnd (System.Runtime.Serialization.Formatters.Binary.ParseRecord pr) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.ObjectReader.Parse (System.Runtime.Serialization.Formatters.Binary.ParseRecord pr) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck, System.Boolean isCrossAppDomain, System.Runtime.Remoting.Messaging.IMethodCallMessage methodCallMessage) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Boolean fCheck, System.Boolean isCrossAppDomain, System.Runtime.Remoting.Messaging.IMethodCallMessage methodCallMessage) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Boolean fCheck, System.Runtime.Remoting.Messaging.IMethodCallMessage methodCallMessage) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Boolean fCheck) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) (at <695d1cc93cca45069c528c15c9fdd749>:0)
MultiplayerMod.Platform.Steam.Network.Messaging.NetworkSerializer.Deserialize (MultiplayerMod.Platform.Steam.Network.Messaging.INetworkMessageHandle message) (at <d45d6a3180a3457cb41e456ed1d3af9f>:0)
MultiplayerMod.Platform.Steam.Network.Messaging.NetworkMessageProcessor.Process (System.UInt32 clientId, MultiplayerMod.Platform.Steam.Network.Messaging.INetworkMessageHandle handle) (at <d45d6a3180a3457cb41e456ed1d3af9f>:0)
MultiplayerMod.Platform.Steam.Network.SteamClient.ReceiveCommands () (at <d45d6a3180a3457cb41e456ed1d3af9f>:0)
MultiplayerMod.Platform.Steam.Network.SteamClient.Tick () (at <d45d6a3180a3457cb41e456ed1d3af9f>:0)
MultiplayerMod.Platform.Steam.Network.Components.SteamClientComponent.Update () (at <d45d6a3180a3457cb41e456ed1d3af9f>:0)
Build: U52-626616-V