Project Zomboid

Project Zomboid

Wallpapers and More Paint Options
 This topic has been pinned, so it's probably important
Birget  [developer] 5 Jul, 2023 @ 11:44am
Bugs
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Showing 1-15 of 62 comments
Этот мод ломает появление лекарств из мода immersive medicine. Выяснила методом исключения. Проблема решается после отключения именного этого. Надеюсь найдете решение
Birget  [developer] 7 Jul, 2023 @ 11:32am 
Originally posted by Ava Braer:
Этот мод ломает появление лекарств из мода immersive medicine. Выяснила методом исключения. Проблема решается после отключения именного этого. Надеюсь найдете решение

Починила) Спасибо за репорт)
SP4RTAN 7 Jul, 2023 @ 11:48am 
I added the mod mid-save and got this error. Doesn't seem to cause any major issues.

`attempted index: PainterTruckBed of non-table: null
function: Wallpapers_VehicleDistributions.lua -- file: Wallpapers_VehicleDistributions.lua line # 3 | MOD: Wallpapers and More Paint Colors
java.lang.RuntimeException: attempted index: PainterTruckBed of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.gameStates.GameLoadingState.enter(GameLoadingState.java:97)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
Birget  [developer] 7 Jul, 2023 @ 12:34pm 
@SP4RTAN thanks! I think I made a mistake in this file. But as its not critical and I cannot recreate it in my game I'll fix in future update (maybe on next friday).
Лучшая

Originally posted by Birget:
Originally posted by Ava Braer:
Этот мод ломает появление лекарств из мода immersive medicine. Выяснила методом исключения. Проблема решается после отключения именного этого. Надеюсь найдете решение

Починила) Спасибо за репорт)

Лучшая <3
Quill 8 Jul, 2023 @ 7:16pm 
I got this error when loading into a save

`attempted index: PainterTruckBed of non-table: null
function: Wallpapers_VehicleDistributions.lua -- file: Wallpapers_VehicleDistributions.lua line # 3 | MOD: Wallpapers and More Paint Colors
java.lang.RuntimeException: attempted index: PainterTruckBed of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.gameStates.GameLoadingState.enter(GameLoadingState.java:97)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:667)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
Viper 9 Jul, 2023 @ 12:37am 
just wanted to note to the author that I got the same error regarding Wallpapers_VehicleDistributions line 3 PainterTruckBed yada yada yada. Since you mentioned it's non-critical, I'll ignore it and play.

edit: fresh game start btw, not added to an existing save
Last edited by Viper; 9 Jul, 2023 @ 12:39am
MoonSpirit76 9 Jul, 2023 @ 4:24pm 
У меня тоже появляется ошибка при загрузки игры. Это чистый сейв. новая игра. Правда модов много.

`attempted index: PainterTruckBed of non-table: null
function: Wallpapers_VehicleDistributions.lua -- file: Wallpapers_VehicleDistributions.lua line # 3 | MOD: Wallpapers and More Paint Colors
java.lang.RuntimeException: attempted index: PainterTruckBed of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.gameStates.GameLoadingState.enter(GameLoadingState.java:97)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
Birget  [developer] 9 Jul, 2023 @ 9:03pm 
@MoonSpirit76


Я исправлю в обнове ближе к пятнице, оно ничего не ломает, поэтому не стала сразу править, чтоб не было 2 обновы за 10 минут
MoonShi 10 Jul, 2023 @ 8:48am 
Дратути, собственно есть мод который убирает кассеты из мира зомбоида, и засовывает их в паки. чтобы у вас в луте не было кассетного апокалипсиса. Вы открываете пак и вам падает рандомное количество кассет из него. Собственно вот этот мод https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2914213621
Так вот, ваш мод мадам ломает этот мод, и из паков перестают падать и кассеты и виниловые пластинки, почините позязя. :rbrb4:
Birget  [developer] 10 Jul, 2023 @ 11:28pm 
@Мунши TTV MoonShi переподпишись на мой мод, у тебя почему-то не обновились файлы Distributions на последнюю версию, это поможет их заново скачать уже правильные. Из-за них такие проблемы.
Jane Helldiver 11 Jul, 2023 @ 11:57pm 
This error is consistent at game start up as well as common in both SP and MP when there are other mods present.

I'm having a hard time pin-pointing what mods are not compatible, but whenever I bring up the context menu, the error pops up and wallpaper does not even appear in the "apply wallpaper" context menu.

The paints all work right alongside the vanilla paint menu, so I suspect one or more UI mods or other crafting mods may be overwriting the wallpaper section of the menu.
Gulluoglu 14 Jul, 2023 @ 8:57am 
I have a weird situation where this mod conflicts with my loot tables, and I'm not sure how to solve it.

When I have this mod enabled, cars stop having things in the trunk/glove box, and all modded magazines, books, guns, etc. no longer show up in my game. The only non-vanilla loot I can find are the unique paints/wallpapers from this mod. Moving this mod around in the load order didn't solve it.
Birget  [developer] 14 Jul, 2023 @ 10:17am 
@Gulluoglu try to resub to mod. I assume steam didn't update old bugged distribution file.
peteR 75hz 18 Aug, 2023 @ 8:54am 
From latest update:
Inside the "Doorframes" option under "Mouldings and Detailing" there are different types of doorframes, but all options seems to be building the same doorframe (the white one)

Question:
Are you open to translations? I've done the Brazilian-Portuguese one ;)
Last edited by peteR 75hz; 18 Aug, 2023 @ 8:54am
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