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surgery test
10+4 surgery all items in inventory
wounded/dead
3/7
4/10
1/13
10+4 surgery removed stat/skill altering items from inventory (elven amulet, light of galadriel, miruvor flask, finwarisil, smith hammer, saddle, horn of gondor)
wounded/dead
0/12
4/6
2/7
9+3 surgery
wounded/dead
1/6
1/8
7+2 surgery
wounded/dead
1/6
2/8
0 surgery 4 from Faniul
0/4
1/14
In both runs I played mostly with companions only until level 20 so I didn't notice until the war started and I had normal troops. In both runs I never enabled the development menu, however I did export character, edited some stats and imported but all within normal values. Could that be the cause of the problem? I didn't think so since I usually do that on many mods. Anyway, on this third run I didn't import anything, going to test if that is the issue.
"Overwrite hardcoded surgery effect in battles, adding a base wound chance based on troop level"