Mount & Blade: Warband

Mount & Blade: Warband

The Last Days of the Third Age
Skull cool 16 Jun, 2022 @ 11:24am
Bugs and Small requests to improve the game.
(I use an online translator, sorry for the strangeness of speech.)

Bags:The Orc Marader of Isengard periodically removes his body armor.
The riders of the white hand appear from time to time without a helmet.
When choosing the Hand faction, the hero's figure on the horse is the same as that of the
Rune faction.
Harad's spear cannot make a cavalry strike. And the knights of the Golden Serpent are
armed with it.
The Harad sword does not appear in Harad's forge.
In the fortified scout camp, on the land of Gondor, the staircase on the left has an invisible
wall. You cannot climb the palisade, when you try to jump, you are thrown back. And the
archer shoots without problems.
In the south of the map, in the forests of the Harad camp, there is a battlefield in which
your entire army will spawn at one point. When there is a troll in the army who can knock
all the riders off their horses, it's bad.
During the mission to capture the refugees, the reinforcements of Gondor were spotted at
one point, and until they approached him, they stood still.
The ability to slaughter prisoners for meat does not always work.

Small requests for improvements in the game:
Is it possible to mark all the armor that the berserk trait works with? The rune faction has 3
medium armor with 2 works with 1 does not. For the light, it is not clear at all whether there
is such armor besides Beorning.
Could you give information in the game about the features of units and heroes added by
the TLD itself: Traits, night vision, shields, etc.
Could you go directly to the commanders and the camp manager when choosing "To the
main square" in the Troll cave. It is not convenient to go up to them every time.
The opportunity to see the rewards of the factions.