Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

Example workshop mod for Veterancy & more
how to assign super weapon to a structure?
How did you assign a super weapon to a structure? I have a mod I'm working on where I'm trying to get the Sub-pen and Shipyard to give you a re-occurring 14 min sonar pulse. Any help would be much appreciated.
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DontCryJustDie  [開発者] 2024年5月18日 0時37分 
This mod has two examples how to do it, TDTMPL and TDEYE. Anyway the following should work.

Option 1: Add the existing sonar pulse to the SYRD and then change the values of the original sonar pulse.
; ship yard [SYRD] SuperWeapon=SonarPulseSpecial [SonarPulseSpecial] RechargeTime=14 ; was 10 SpyUnlock=2 ; was 1, but 2 means it now also unlocks when building is build

Option 2: Create a new sonar pulse and then add it to the SYRD and SPEN.
; ship yard [SYRD] SuperWeapon=SonarPulseSpecial2 ; sub pen [SPEN] SuperWeapon2=SonarPulseSpecial2 ; Need to use SuperWeapon2 here because it has already the default SonarPulseSpecial, which unlocks after spying. [SuperWeaponTypes] 1=SonarPulseSpecial2 [SonarPulseSpecial2] RechargeVoice=SonarPulseAvailable RechargeTime=14 SidebarImage=SW_SonarPulse Owner=allies,soviet Cursor=5 Type=Sonar Sound=SONPULSE
最近の変更はDontCryJustDieが行いました; 2024年5月18日 0時47分
TY for the helping with the SPC_SONAR, I tried multiple times with the above mentioned suggestions. But ultimately found a way to write it out in the source code. Now I'm looking to add the Ion Cannon from TD to all allied tech centers like your mod has. I tried using the mod.ini's in the rules file from your mod, but no changes took (i dont want veterency in my mod). If source code changes need be done do you happen to have the .CPP & .H files that are needed?
DontCryJustDie  [開発者] 2024年10月7日 2時45分 
This mod uses ini settings provided by Veterancy & more which allows you to create new super weapons via ini settings. If your goal is to add the Ion Cannon via source code just port the code from TD to RA.
Copy, TY so much for the guidance on that. I was able to move it to RA so its operational in my last update, but I'm still having some trouble moving the Ion Cannon mouse cursor over, would you happen to know how to transfer this portion over?
DontCryJustDie  [開発者] 2024年10月15日 0時59分 
I think that isn't possible.
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