RimWorld

RimWorld

Better VPE Skipdoor Pathing
Gryby64 22 Sep, 2023 @ 8:27am
Increse path distance
After installing skipdoors in my colony, I observed that colonists tend to prioritize using the skipdoor even when it's in the opposite direction to their intended destination. Could you tweak the mod so that utilizing skipdoors is akin to walking extra tiles, encouraging them to opt for regular walking unless the distance is significantly reduced, resembling the choice not to drive a car for a short 500-meter distance?

https://imgur.com/a/1OXQL5u
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Showing 1-4 of 4 comments
Maritisa 3 Nov, 2023 @ 12:33pm 
I wish *my* colonists would prioritize the skipdoors. I'm losing my ♥♥♥♥♥♥♥ mind over here because I have the damn things set up and I have a room that I want them to only access via one. No matter what I do they REFUSE to use the door unless they're within ~9 tiles of it when they start their job, and instead prefer to walk ALL THE WAY ACROSS THE ENTIRE MAP THROUGH SEVERAL HEAVY STONE DOORS instead of using the skipdoor DOWN THE HALL.

If a fix was implemented for OP's problem it is DRAMATICALLY overcompensating, it's now very hard to get pawns to use the things at all when covering long distances.
Last edited by Maritisa; 3 Nov, 2023 @ 12:36pm
PanicOregon281 29 Jan, 2024 @ 11:16pm 
Originally posted by Gryby64:
After installing skipdoors in my colony, I observed that colonists tend to prioritize using the skipdoor even when it's in the opposite direction to their intended destination. Could you tweak the mod so that utilizing skipdoors is akin to walking extra tiles, encouraging them to opt for regular walking unless the distance is significantly reduced, resembling the choice not to drive a car for a short 500-meter distance?

https://imgur.com/a/1OXQL5u


It's because the other direction is actually longer.
Statistically Left in the image provided, is actually faster. The game is just picking the optimal route, as jank as it is.
Nikola2K 6 Mar, 2024 @ 1:06pm 
Why would you want your colonists to take the longer path?
Ender Wiggin  [developer] 9 Apr, 2024 @ 9:56am 
Added option to increase how far apart skipdoors are considered for pathfinding purposes.
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