Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
- As for navmesh, I tested the nextbots on the map and everything worked well, maybe the latest update broke it a bit.
- You could tell which places to choose for spawn on the defense side which in your opinion are necessary
- As for the secret places, there is 1 secret location on the map from which you can get out and where you can get from the main location. Maybe I'll add more exits from similar places
- I didn't quite understand what kind of inner gate you said, there are no gates at the factory that goes down.
- You noticed an interesting detail about Breen, but I don't think anyone is playing with cuptions.
- I was counting on the fact that the garage doors can be barricaded with the help of JMod hands, or another similar SWEP
- I knew about the problems with the lift and the security room.. But I'm unlikely to do anything about it