RimWorld

RimWorld

Vanilla Vehicles Expanded
Constructing objects that recalculate pathfinding causes significant lag
This was hard to pin down because I imagine it is due to VVE recalculating vehicle pathfinding which I don't believe is recorded in performance analyzer, but this mod seems to cause significant lag after objects that cause pathfinding recalculation to occur are constructed. I only have the DLC, performance fish, rocketman, performance analyzer installed for these tests.

Without VVE mods:
https://steamuserimages-a.akamaihd.net/ugc/14176477960677346/BDFA094E2BE20D9378EE458975D78EF7A47ED076/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

With VVE mods:
https://steamuserimages-a.akamaihd.net/ugc/14176477960675154/8FF59A5454980E307348E9504BF70B50ACFA6787/?imw=2048&imh=1152&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true
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Oebelysk 16 Feb @ 1:09pm 
I have also submitted a bug report through the form. I am making this post to make others aware that if they have this same issue it may be due to this mod
Last edited by Oebelysk; 16 Feb @ 1:09pm
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