Sid Meier's Civilization V

Sid Meier's Civilization V

Components - Governments
[Reyne] Rabbit 13. nov. 2023 kl. 5:31
Governments Overview (Wiki)
Here you can find all Governments and related bonuses.

Tribalism
- (No effect.)
- Start of the game

Monarchy
- +3 Culture, +3 Gold, and +3 Faith in the Capital.
- Tradition - Monarchy

Republic
- +1 Culture, +1 Food, and +1 Production in every City.
- Progress - Republic

Theocracy
- +3 Faith in the Capital, and +2 Faith from Temples.
- Piety - Theocracy, or Temple of Artemis

Merchant Republic
- +1 Gold from Specialists, and +1 Gold from Trade Routes.
- Commerce - Mercantilism, or Petra

Shogunate
- +20% Military Unit Production, and +5 Production from Castles.
- Himeji Castle

Sultanate
- +50% Production when building Barracks, Markets, and Caravansaries.
- Alhambra

Rajah
- +15% Science, Production, Culture, Gold, and Faith in the Capital.
- Taj Mahal

Papacy
- Gain 300 Golden Age Points when you expend a Great Person.
- Sistine Chapel

Bureaucratic Monarchy
- Gain a boost to Golden Age Points, Culture, Gold, and Faith when you complete a Policy Branch, capture a Capital, or complete a Wonder.
- Forbidden Palace

Caliphate
- +1 Faith from Specialists.
- Founder belief - Sharia

Tsardom
- +1 Production from Mines, Quarries, Lumber Mills, and Plantations.
- Kremlin

Divine Monarchy
- +20% Production when building Wonders, and +3 Production and +3 Faith in the Capital.
- Angkor Wat

Thalassocracy
- +3 Gold from and 50% faster Production towards Lighthouses, Harbors, and Seaports.
- Exploration - Maritime Infrastructure

Despotism
- +1 Culture, +1 Gold, +1 Food, and +1 Faith in the Capital. +10% Production when building Wonders.
- Honor - Military Tradition

Khanate
- +1 Production and +1 Culture from Camps and Pastures.
- Mongol civilization

Dynastic Monarchy
- Gain a free Great Person upon entering a new Era.
- Egypt civilization, or Pyramids

Autocratic Theocracy
- +2 Faith and +2 Culture from Temples. Gain 8 Faith on killing enemy Units.
- Aztec civilization, or Chichen Itza

Oligarchy
- +33% Production when building National Wonders.
- Tradition - Oligarchy

Democracy
- +1 Gold and +1 Production from Specialists. Purchasing Units and Buildings is 33% cheaper.
- Freedom - Democracy

Fascism
- +33% Production towards Military Units. Combat Strength of Cities increased by 33%.
- Autocracy - Facism

Communism
- +4 Food, +4 Production, +4 Science, and +4 Gold in every City.
- Order - Communism

Merchant Confederation
- Resting Influence level with all City-States is increased by 30. Great Merchants are earned 66% faster.
- Fealty - Merchant Confederacy


Last update of this list:
13 nov '23