Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I've also proposed a few possible bonuses for some of them, but it's incomplete as of now. I will continue to update this, but if you'd like I can make the updates as separate posts.
Oligarchy + Monarchy = Aristocratic Monarchy:
- National Wonders in the Capital grant +2 Faith, Culture, and Gold.
Oligarchy + Republic = Meritocratic Republic
- Buildings that unlock National Wonders grant +2 Happiness as well as +1 Food and Production
Oligarchy + Despotism = Nobles Commonwealth
Oligarchy + Theocracy = Clerical Oligarchy
Oligarchy + Democracy = Corporate Republic
- National Wonders provide +1 Trade Route Slot
Oligarchy + Autocracy = Plutocratic Dictatorship
Oligarchy + Communism = Soviet Union
Monarchy + Republic = Elective Monarchy:
- Trade Routes provide +1 influence per Turn to the City-State which they are sent to.
Monarchy + Despotism = Absolute Monarchy
Monarchy + Theocracy = Divine Monarchy
Monarchy + Democracy = Constitutional Monarchy
- Specialists provide +1 of their Respective Yields, doubled in the Capital.
Monarchy + Autocracy = Imperial Monarchy
Monarchy + Communism = Social Monarchy
Republic + Despotism = Principate Republic
Republic + Theocracy = Religious Republic
Republic + Democracy = Parliamentary Democracy
- Specialists provide +1 Food, Production and Culture.
Republic + Autocracy = Presidential Republic
Republic + Communism = People's Republic
Despotism + Theocracy = Hierocratic State
Despotism + Democracy = Authoritarian Democracy (could be Republic, but I just really like the term Authoritarian Democracy, such a lovely juxtaposition)
Despotism + Autocracy = Totalitarian Dictatorship
Despotism + Communism = Socialist Dictatorship
Theocracy + Democracy = Ecclesiastical Republic
Theocracy + Autocracy = Religious Dictatorship
Theocracy + Communism = Socialist Ecclesiocracy
Anyways, have a great day!
EA was a lot of change to the game, and whenever playing it, I felt like I'd strayed too far away from the base game that a) players and my childhood self were familiar with and b) was wellish balanced by a big team of many professional playtesters. Il Principe (and this mod) were meant to be both as little a radical departure from the main BNW mechanics and gameplay focuses and as much as possible either an extension of already existing mechanics or a direct translation of a Firaxis mechanic from either Civ 4 or 6.
Anyways, I sometimes feel compelled to mod because I've put so much time into it (it's also fun), and things (EA) feel unfinished. I want to leave EA behind (lol never I'll be back) and have my bugless crashless Il Principe and then I can make and polish civ mods and actually play the game to my hearts content. Or probably not, at this point modding is by far more fun than playing.
Thanks for the suggestions! I don't think I'll be implementing them, but I can tell that you put a lot of thought into them. If you want to make a modmod, or your own mod, I'd be happy to help! Just shoot me a PM.
Anyways yeah kinda drunk ily Lucius, sorry taking a while to reply, toodles
Your reasonings for why you don't want to make changes are perfectly valid to me. Though I feel it is quite sad that we aren't able to change between already unlocked governments. I too respect you a lot and am willing to accept it as what it is, and what it is, is your mod hence you can do whatever you want with it.
Thanks for the offer of help in making a modmod or mod though. I might take you up on that later this year when my work calms down a bit.
As always, happy civving!