Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm testing this mod and definitely will be part of my modlist! congratz
Awesome I appreciate that! - Please feel free to provide any feedback, ideas, experiences or anything at all about it. In the early days here I want to try and get some as much as possible tuned in based on user feedback. :)
Maybe you should release a version where the survivor attract zombies if they are wounded (even more if bleeding) and dirty only... Maybe add a debuff if the player eat beans or stale food. Just like cough in vanilla that simulate fart.
I wanted to mention, as you can take adventage of the rain, fog and snow, maybe a disadventage could be great, during high temperatures to increase your scent :)