RimWorld

RimWorld

Godly Traits
CTH2004 15 Aug, 2023 @ 9:18am
Suggestions
A simple thread, made for making suggestions!
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Showing 1-2 of 2 comments
Torodo  [developer] 15 Aug, 2023 @ 11:43am 
A suggestion for myself (ill use this as a remember note if i work on it again) is to Add/Edit the Traits to be more... "Balanced?" and actually also edit the Hediffs things (Mood, Moving, Pain etc) aswell as a Trait to basically give you more Power.. though i think i need to work on a Framework or something for that, which is a tad bit more than i would wanna deal with, so maybe ill find the motivation to learn/do that sometime, maybe not - this was just a quick mod idea after all
CTH2004 26 Oct, 2023 @ 11:54am 
Originally posted by Torodo:
A suggestion for myself (ill use this as a remember note if i work on it again) is to Add/Edit the Traits to be more... "Balanced?" and actually also edit the Hediffs things (Mood, Moving, Pain etc) aswell as a Trait to basically give you more Power.. though i think i need to work on a Framework or something for that, which is a tad bit more than i would wanna deal with, so maybe ill find the motivation to learn/do that sometime, maybe not - this was just a quick mod idea after all
maybe instead of "balencing" them, add settings for people to change the multipliers? (Even pre-sets?
  • Default ones:
    • Initial
      Same as current mod

    • OP
      Increase the stat effects of master, increase the multipliers
    • Uh... what's balence
      Make master equal to the power of god-traits in OP mode, and demigod is 1000 times master, and god is 10000 times demigod

    • Plausible
      Master is weakened to be semi-realistic (the movment one is an increase of 1. The largest vanilla one (jogger) is 0.6 iirc). They are compatible, so you could get 1.6 with this), demigod is 1.5 Master (so 1.5 movment speed). A good tempature one might make it +/-15 (at demigod). God is times 2 (so, in those exampls, movment speed +3, tempature +/-30)

    • Psuedo-Realistic
      Master is weakened a little more than plausible (if an equivlent trait exists, the highest value of those traits), demigod is 1.25, God is 1.5

    • Realistic
      Master is weakened to be lined up with the lowest benificial equivlent (for ones like movment), or a number that would fit in. The multipliers are calculated backwards so that God is equal to slightly above the highest equivlent, and demigod is somewhere in between (like demigod is times "x", god is times "y", "x<y" (A "simple" graph[www.desmos.com])
  • Community Addons:
    People can make XML-based "presets" that will go into a slightly seperate catagory, showing who wrote said preset

  • Saved Presets
    Players can save up to, say, 5 presets

Not at all over complicated! Still, some "food for thought!"

Edit: Jogger is .4, so... still, not important except for the Realistic pre-set (:
Last edited by CTH2004; 26 Oct, 2023 @ 11:54am
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