Arma 3
Antistasi Ultimate - Mod
Any way to fix this Zombie NPC issue? - Also a suggestion
So I downloaded an addon called "Chemical Warfare Plus+" which adds a few grenades and rounds etc into the game; one of them being "Nova Gas"

When used on enemies, it kills them and turns them into zombies; but when killing these zombies, it increases the threat level of whatever faction they originated from; any way to fix?

The suggestion would be a Zombie invader faction OR a config setting to disable aggro when killing prisoners?