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and also
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3013164321&searchtext=night+ops
How are you finding the pinned down balance wise? is it too much with the wound/bleed changes?
I use both the above too.
Sick to death of seeing lets-players running a team of garbage aim Gehwar / tin can suppressors on impossible and just tediously mass head popping their way through with no challenge.
The mission is the second (night time) stage of the abandoned mansion quest, several problems:
1. none of the vision indicator (black/white dot on name tag) works, I throw a flare or fire a flare gun, none of the target gets a white dot, yet from the aiming UI, they are visible. Also two of my guys have a white dot no matter what, they are neither near a light source, nor having a flash light mod on their weapons.
2. Enemy AI is completely idle, I have encountered this in fleatown running 2.x version of the mod, but since 3.0 it seemed to be fixed, only random individuals was standing doing nothing. But oh boy on this mission it's back in full force, so I used my imp to run around and stabbed everybody then on like the 7th or 8th turn, an AI 'woke up' and shot my imp in the face with a shotgun. Was kinda funny but argghhhh.
3. Tactical UI is screwed, on some turns some of my guys can't be selected at all, it's usually Fox, may have to do that she's the only one on my team having a SMG. But then I think Barry bugged out too and he's using a shotgun. Then the turn after my imp got shot NONE of my mercs could be selected and the end turn button is gone! so I'm stuck and I used the no save in combat option...
In this play through this is the only night time mission I have engaged in thus far, just so you know.
Your mod is great though, combined with enemy overhaul JA3 is quite tactical now, hoping you can find the bugs soon. Thanks for your efforts man.
I want to try to fix all this the sooner I can. Do you think you could send me the savefile where the bug happens? it would help me a lot. feel free to add me if you want
Pinned down
Tactical Enemy
Timmehs armor overhaul
audakis training overhaul
faster ammo/explosive crafting
ill post an update if i run into any issues/incompatibility's