Jagged Alliance 3

Jagged Alliance 3

Rato's Gameplay Balance and Overhaul 3
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Update: 15 Mar @ 3:51pm

Version 3.58-12574

3.58e

fixed stationary MGs having bugged cones

Update: 22 Feb @ 6:43am

Version 3.58-12573

3.58d

fixed mp40 having a 62 rounds expanded magazine
fixed shotgun attacks AP when using slugs

Update: 20 Feb @ 2:15am

Version 3.58-12568

3.58c

fixed some issues related to UI and Slug Attacks
fixed some other magazines that were removing shooting angle

Shotguns Overwatch cone now will not force max range
MG setup cone now will not force max range

Slugs now knockdown targets
Increased slug bonus damage by 1

Update: 18 Feb @ 11:54pm

Version 3.58-12530

3.58b

Sligthly reduced 9x39mm recoil
fixed a bug related to Out of breath status effect

Update: 18 Feb @ 5:02pm

Version 3.58-12518

3.58a

Small tweaks to flechette and slug ammo
Fixed Subsonic ammo not reducing armor penetration
Fixed Quick Scope increasing and decreasing shooting angle
Fixed some Magazines decreasing shooting stance by mistake
Fixed VSK94 having no sound effect

Changed some components cost/difficulty
Sligthly decreased .45ACP noise
No Stock range reduction from -6 to -4
Revised many components related to hipfire/snapshot penalty. Their effect will be smaller.
Run And Gun or other mobile attacks now can only be aimed.

Tweaked calibers recoil value. Calibers smaller than 5.56 will have a slight increase, while calibers bigger than 5.56 will have a slight decrease
Sligthly increased SMG base recoil

Some code cleanup
Remove an old option related to critical chance of AI

Update: 17 Feb @ 5:56am

Version 3.58-12481

3.58


Balance -
==============================================
Shotgun Reworked:
==============================================
Shotguns will now fire individual pellets, that are ballistically simulated and do individual damage.
There is no guaranteed damage in the cone as it was in vanilla.
This will make shotguns do a lot more damage when up close. The lower the pellet spread, the better it will perform at mid ranges.
Duckbill choke now creates a more horizontal pellet spread.
Shotguns stats have changed,



Added Slug ammo, that changes from pellets to a single projectile, increase range and have better armor penetration. Slug ammo will take the place of the breacher shots.
Flechette shots will now increase the number of pellets and lessen the spread, penetrate light armor, cause Bleeding.
Saltshots will decrease range, widen the spread, have a lot of pellets, low damage and cause Innacurate and Slowed on targets.


Feedback on balance, especially related to pellet spread angle and damage at ranges, taking all components into account, is highly appreciated.

==============================================

Savior perk reworked. It will now also grant a Inspired-like buff when a teammate is downed or dies.

Tweak on some penalties related to interrupt attacks.
MGs will reduce recoil a bit more efficiently when setup.

Other -

Removed unused calibers from crafting interface

Changed some code related to caliber logic. Some icons are also changed.
Some ammo costs were changed.

Update: 9 Feb @ 5:51pm

Version 3.57-11996

3.57

Many small tweaks related to critical chance calculation

FrogLeapping free move multiplier changed from x2 to x1.5

Suppressors now decrease reliability. Increased reliability decrease of improvised suppressor

Out of Breath status effect now increases the AP to aim attacks

After sprinting, the character will be sligthly harder to hit until the beginning of its next turn.
Tweaked the move ap formula for sprinting

Reduced a bit the penalties for running and gunning.

Update: 4 Feb @ 12:23am

Version 3.56-11954

3.56f

small adjustments related to AI overhaul
Back then, I increased the price of all weapons, because I felt it was too cheap. With BobbyPay's special rule, this is no longer necessary, so I decreased their cost.

Update: 3 Feb @ 11:56am

Version 3.56-11943

3.56e

possible fix for error related to trying to index nil value of .44 cal. (please report if it is fixed)

Update: 2 Feb @ 9:53pm

Version 3.56-11940

3.56c

Updated FX inheritance