Stellaris

Stellaris

Species of Stellaris - Distant Worlds (3.9.2)
VectorMane 22 Aug, 2023 @ 11:11am
Not all appear to be animated or are not animating correctly
Some of them are animated, yes, but most appear to not be animated correctly, if at all, as most appear completely static, while some have an out-of-place blinking animation while sitting completely still. Not sure if there's an issue at play here, but most do not appear animated at all side from blinking animations that do not line up with their eyes.
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Mr_Daniels  [developer] 23 Aug, 2023 @ 8:39pm 
Hello Vectormane,

The portraits use an enlarged version of the animation of Humanoid 4, except two of them that use the Molluscoid 17s animation instead. Several of them don't move as much as I would like them to, it works for now, but they will get better. I am still experimenting with Stellaris animations and hope to improve their animations more in the future.
Last edited by Mr_Daniels; 23 Aug, 2023 @ 9:42pm
VectorMane 24 Aug, 2023 @ 2:55am 
Originally posted by Mr_Daniels:
Hello Vectormane,

The portraits use an enlarged version of the animation of Humanoid 4, except two of them that use the Molluscoid 17s animation instead. Several of them don't move as much as I would like them to, it works for now, but they will get better. I am still experimenting with Stellaris animations and hope to improve their animations more in the future.
Ah, ok. Makes more sense. Good luck with the project then!
Mr_Daniels  [developer] 24 Aug, 2023 @ 7:59pm 
Thank you! I just redid the animations and it should be alot better now. Go check it out!
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