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Which sounds like a good argument for making Stalker a tier 3 ranged unit that's actually appealing to invest in, and "dual crossbow pistols" sounds like it'd differentiate it enough from tier 3 tome ranged units that it'd feel interesting.
I confess I am not entirely a fan of the idea of merging the cabalist and warlock models, but your good at this and thus I think I can trust your judgement.
I should probably mention that if Dark get subcultures as part of an update then i can and will do both if posible.
T3 Archer is fine idea, archers are a sad unit type overall, basically mages but lame. Propose a damage+debuff ability to it, something like multi-shot (mass weakened stack) or a melee stab (with weakened and some else), because it fits well with 'survivability through oppression' theme. And will help it being more than just damage numbers lobber.
But also the Shade skill 'reach weakened target' is too good to be disposed. New T1 unit should be a frail Fighter geared towards mobility over tenacity, because the last is a Oathsworn feat. With this theme it will not overlap with the Dark Warrior, who are more of a heavy frontline grunt.
I am going to make som minor but noticeable changes to cablist abilities so that its focused on stopping healing rather than actually healing any significant amount (dark vitality will be focused on buffs rather then healing)
The tier 3 archer will have 2 attacks every turn but lower damage overall if it spread out its attacks across multiple targets on top of this it will also have a long range shot functionally similar to warlocks sundring curses.
So far the plan is a tier 1 fighter dual wielding swords similar to barb salyer with stalkers back stab ability the speed thing isn't possible as it would make it have way to many thing for a tier 1 unit.
Off hand fighter trait will receive changes like lower armor against physical ranged attacks (ranged and skirmisher units attacks) and some other things.
Hear is a screenshot of what the units will look like.
https://steamuserimages-a.akamaihd.net/ugc/7416073482788156/3058F74D710F5B1FCEFAAE38AF779795F6BD89AB/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
I'm usually the guy designing stuff and then needing to tap people to fill in half the names for me, though. T_T
'Executioner' sadly is already taken. 'Killer' is a bit meh. 'Oppressor'? Actually better for a shielded guy. 'Persecutor'? Not too vile. Good old 'Stalker'? My personal choice.
Still i appreciate the suggestions.
Also Persecutor is perfect for my Law and Order 'good Reaver' theme Reaver culture i want to make so i'm adding that to my list of unit names for custom culture units, Agre Oppressor is better for shield or reaver unit.
I have thought about it and there are a few names i think could work 1 Dark Cohort or just Cohort 2 Strider or Dark Strider and finally the last one rename Stalker to Shadow (Shadow was the name for Shade in aow1) and name the tier 1 Stalker.