Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

The Old Realms - Core (Season of Doom)
Melee careers need some "chance to break through the block" and cleave talents
From lore perspective it is kinda stupid that some poopy pants peasant with wooden stick can block every strike from Blood dragons great axe.

And a lot of the time as high lvl melee fighter you struggle to kill even basic trash. You will kill them eventually but very very slowly. Even 2H maces have pretty low chance of breaking block.
Meanwhile rangers and mages can decimate entire armies in few minutes. And they are not that weaker in melee, mages can become even stronger with magic buffs.

And i think that melee careers should have:
1) Talents that give higher chance to break enemy block with any weapon
2) Talents that increase cleave of any weapon

That talents will help to keep up with mages and rangers in killing power and be actully better in melee. And it will be more lore friendly.
Last edited by Maximum997; 3 Apr @ 11:35am
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Showing 1-1 of 1 comments
Vulcan 1 May @ 3:26pm 
I wholeheartedly agree. I prefer to play melee characters but it's extremely frustrating in this mod since every John and Bob in the enemy army is able to go toe to toe with me. The AI in this mod is extremely good at blocking which I like since it makes for fun duels, but yeah I think some crush through abilities would just make sense and add some balance.
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