Source Filmmaker

Source Filmmaker

Doc's Biped Simple with IK fingers
Doc_ock_rokc  [developer] 19 Aug, 2014 @ 10:08am
Problem models
Not every single model is compatable with the script. Please give me feedback so I can continue to improve my script!
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Showing 1-7 of 7 comments
Deus Ex Nihilo 20 Aug, 2014 @ 6:46am 
Am i right in guessing, that this only works with models which can use the rig_biped simple? (models which use the complete standard valve skeleton)
Doc_ock_rokc  [developer] 20 Aug, 2014 @ 10:08am 
It works with MOST Biped Simple models. Almost all Valve bipeds have worked reasonibly well but I am not aware if all of them work.
Doc_ock_rokc  [developer] 30 Aug, 2014 @ 5:49pm 
Yes it should work with all l4d tf2 models
surfer171 11 Sep, 2014 @ 11:32am 
ive encounter a problem, the left hand of every tf2 character seem to be able to twist in the same direction as the right hand. what i mean is that the left hand if say i want to make a fist, i hav to rotate the tip outwards rather than inwards.

its as if your script for tf2 character can only work on the right fingers only and left fingers will look glitchy. hope this issue is solved
Doc_ock_rokc  [developer] 24 Sep, 2014 @ 12:28am 
Originally posted by surfer171:
ive encounter a problem, the left hand of every tf2 character seem to be able to twist in the same direction as the right hand. what i mean is that the left hand if say i want to make a fist, i hav to rotate the tip outwards rather than inwards.

its as if your script for tf2 character can only work on the right fingers only and left fingers will look glitchy. hope this issue is solved
Are you selecting the fingers and then doing local rotations? because all the finger bones are built along the same orientation so doing finger bends in this method wouldn't work
surfer171 24 Sep, 2014 @ 6:47am 
I see, many thanks ^^
Sleep and Sour 21 Jan, 2016 @ 5:59pm 
I have a Q, can it be used with mainstream Valve game protagonists?
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