Project Zomboid

Project Zomboid

Daisy County
dianxianniao234  [developer] 1 Sep, 2023 @ 4:50pm
bug report
Any bugs you found could report here!
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Showing 1-6 of 6 comments
Tsuchii 26 Jan, 2024 @ 9:11am 
Love the latest update man! I just noticed that CatKitchenKnife is not included in any combat skills is it intentional? can you also make it a belt slot weapon. love your map!

Also the crates that contains tableleg revolver and onebarrelshotgun is replaced by bleach and dishwashing liquid. Are they still exist somewhere in the map? because im trying to find it for hours
dianxianniao234  [developer] 27 Jan, 2024 @ 1:05am 
Originally posted by Tsuchii:
Love the latest update man! I just noticed that CatKitchenKnife is not included in any combat skills is it intentional? can you also make it a belt slot weapon. love your map!

Also the crates that contains tableleg revolver and onebarrelshotgun is replaced by bleach and dishwashing liquid. Are they still exist somewhere in the map? because im trying to find it for hours
I think it's obvious that there was a mistake in the design of the knife because the Lua file was missing a few lines, which caused it to become what it is now 😂, I will fix it in the next version and make it hanging on the belt.

As for the special weapons that were previously placed in the mushroom warehouse, I moved them to other buildings. I think this kind of hide and seek gameplay can enhance players' search pleasure. The clues I can reveal are: these special weapons are now located in green buildings on the mini map, and in two cell areas to the north of the map😊
Stein 1 Apr, 2024 @ 3:02pm 
the YZstick doesn't hang in belt T^T
ShiShi 8 Apr, 2024 @ 9:42am 
The table leg can not be attached to back or belt. Great job on the map, and on hiding some of this stuff!
TJPinkerton 29 Aug, 2024 @ 7:40am 
I get this error when loading the map with error magnifier.
Edit: I'm using the no special items version of Daisy County.

`attempted index: createMoodle of non-table: null
function: DAISY_BasementUI.lua -- file: DAISY_BasementUI.lua line # 82 | MOD: Daisy County
java.lang.RuntimeException: attempted index: createMoodle of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:392)
at zombie.GameWindow.init(GameWindow.java:1206)
at zombie.GameWindow.mainThreadInit(GameWindow.java:576)
at zombie.GameWindow.mainThread(GameWindow.java:489)
at java.base/java.lang.Thread.run(Unknown Source)
`
Last edited by TJPinkerton; 29 Aug, 2024 @ 7:41am
dianxianniao234  [developer] 29 Aug, 2024 @ 4:04pm 
Originally posted by TJ Pinkerton:
I get this error when loading the map with error magnifier.
Edit: I'm using the no special items version of Daisy County.

`attempted index: createMoodle of non-table: null
function: DAISY_BasementUI.lua -- file: DAISY_BasementUI.lua line # 82 | MOD: Daisy County
java.lang.RuntimeException: attempted index: createMoodle of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:392)
at zombie.GameWindow.init(GameWindow.java:1206)
at zombie.GameWindow.mainThreadInit(GameWindow.java:576)
at zombie.GameWindow.mainThread(GameWindow.java:489)
at java.base/java.lang.Thread.run(Unknown Source)
`

Some code was not completely removed and continued to cause errors, which have now been fixed.
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