Noita
Apotheosis
 This topic has been pinned, so it's probably important
Conga Lyne  [developer] 7 Sep, 2023 @ 4:26am
Bug Reports
Please report bug reports here, provide as much detail as possible if possible, for example, what you were doing before the bug occured.

Example:
"I was shooting sparkbolts at this red eye enemy, but then he suddenly spawned a hundred thundercharges every frame and killed my frame rate."
Last edited by Conga Lyne; 15 Oct, 2023 @ 12:39am
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Showing 1-15 of 115 comments
Copi  [developer] 7 Sep, 2023 @ 9:07am 
Typo in workshop description page, seasoned is spelt as seasones
Conga Lyne  [developer] 7 Sep, 2023 @ 9:12am 
Good catch
Pen Aim Kawata.pw 16 Sep, 2023 @ 5:07am 
alt cast spells in always cast slots don't function. Ex: Always Cast Alt Cast Circle of Vigor
Pen Aim Kawata.pw 16 Sep, 2023 @ 5:08am 
also maybe add detection of modifiers before an alt cast spell so we can use long distance cast and other modifiers for alt teleport etc.
Conga Lyne  [developer] 16 Sep, 2023 @ 5:09am 
Originally posted by Pen Aim Kawata.pw:
alt cast spells in always cast slots don't function. Ex: Always Cast Alt Cast Circle of Vigor
I'm having trouble replicating this issue.
Are you on the beta build of Noita or current main build?

Additionally, could you share a picture of your modlist?
Last edited by Conga Lyne; 16 Sep, 2023 @ 11:43am
Pen Aim Kawata.pw 16 Sep, 2023 @ 6:25pm 
Actually it was another mod, Infinity was causing the problem since the normal version worked.
Pen Aim Kawata.pw 16 Sep, 2023 @ 6:26pm 
It does seem to overwrite Noitavania's worldgen additions and I can't seem to find the biome_map.lua files the log is referencing in either of the mods so
Last edited by Pen Aim Kawata.pw; 16 Sep, 2023 @ 6:27pm
Conga Lyne  [developer] 16 Sep, 2023 @ 7:22pm 
Ah, I see.
For noitavania, Noitavania will not work with Apotheosis since both of them affect the biome map.

You generally can't have multiple biome changing mods enabled at the same time.
Virukino 25 Sep, 2023 @ 11:53am 
There seem to be a lot of very visible bugs in the mines and coal mines. Very irritating
Unikol 26 Sep, 2023 @ 8:58am 
In vanilla changes it is said that eye room was relocated but the hourglass portal still leads to the old location
Conga Lyne  [developer] 26 Sep, 2023 @ 3:11pm 
Originally posted by Unikol:
In vanilla changes it is said that eye room was relocated but the hourglass portal still leads to the old location
I can't seem to replicate this issue, you mean the hour glass is teleporting you inside EDR, correct?
If so, could you share your mod list?
Thrywyn 28 Sep, 2023 @ 11:49am 
Does not work with Wand DBG
Copi  [developer] 28 Sep, 2023 @ 12:13pm 
Wand DBG is quite old and unsurprisingly is prone to breaking with newer mods if any other mods at all, @Thrywyn
Last edited by Copi; 28 Sep, 2023 @ 12:13pm
Unikol 30 Sep, 2023 @ 3:35am 
Originally posted by Conga Lyne:
Originally posted by Unikol:
In vanilla changes it is said that eye room was relocated but the hourglass portal still leads to the old location
I can't seem to replicate this issue, you mean the hour glass is teleporting you inside EDR, correct?
If so, could you share your mod list?
Exactly, I was playing on latest beta and the only other mod I was using was "Bags of many"
Last edited by Unikol; 30 Sep, 2023 @ 3:35am
ImmortalDarkness 24 Oct, 2023 @ 12:43am 
Just saw that the mod desc says to play in beta so this may be caused by the fact I don't have it in beta version (will do for next run though!), but I have had some crashes to using the alt-fire spells. Most recent was in the Snow biome with alt-teleport bolt being fired a few times in quick succession, but I have had it occur is multiple biomes with alt teleport bolt, small teleport bolt, and circle of vigor. Something I have found is the spell will fail to cast like once or twice before crashing (but since usually I am teleporting in panic, don't know if it increases its likelyhood) I will see if I can find more data for it.
Last edited by ImmortalDarkness; 24 Oct, 2023 @ 12:45am
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