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How: I was pressing the E button while on the stairs of a building in Ravens creek, then went to Muldraugh to see if it worked on vanilla buildings and it still didn't work.
When: 6:09pm on a Tuesday.
Not sure if you're supposed to be able to rebind the button somewhere in the keybinds menu, but if so that also isn't showing up. (I have the mod enabled and can see it in the sandbox MP settings)
If you're interested to take a look this is my mods list.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3042610573
I don't see why anything in here would conflict with this mod, but maybe I'm missing something.
(Little follow up edit here)
I went and tested it with no other mods enabled and it still didn't work, so I have no idea what the issue is.
Follow up #2: I figured out the issue, it only works if the zombies are directly in front of the stairs and not if they're to the side.
Side note, it isn't properly tracking how many zombies are actually in front of the stairs, even if its 5 or more it will just say 1.
битая кодировка в списке настроек. Это ж от твоего мода пункты?
That's not how it's supposed to work. Please post a screenshot of the zombies upstairs so I can take a look.
I can send my log if needed but I'm not really sure what to look for, which is a shame since this mod is a really good idea!
Screenshots of a case where there's zombies above but mod won't see them?
Where were you? How many zombies? Where?
I'll try to get a screenshot too to check, though my survivor isn't in fighting shape at the moment so I may need to take a day lol.
I was in St. Paulo's Hammer (custom map mod), but there were at least 3 zombies above me in a house when I tried it and 4 in another when I started looting. I'll run tests both in St. Paulo's and Riverside on a new character to test and will report back when I'm able.
https://ibb.co/kmfPsYc
https://ibb.co/phgrnsb
Something is wrong with the encoding of files in russian localization (or else, I don't know).
I tried to create a new .txt, but the problem still there.
I tried it only on a singleplayer game, only with this mod activated and with 'Change Sandbox Options'.
If I'm switching game lang to eng, then everything is fine and in eng of course.
_____
Что-то не то с кодировкой файлов в русской локализации.
Пробовал пересоздавать .txt, но чет не все равно проблема осталась.
Пробовал только на сингле, из модов подключен был только этот и мод на изменение опций песочницы в игре.
На английский переключаешься -- все норм само собой, но на англе.
_____
Nvm, I fixed it. You need to change that UTF8 to Windows-1251 and evrything will be fine.
function: grabZedsAbove -- file: BB_StairsAlert_Client.lua line # 78 | MOD: Stairs Alert
function: onKeyPressed -- file: BB_StairsAlert_Client.lua line # 106 | MOD: Stairs Alert
java.lang.RuntimeException: attempted index: DelayFunction of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.input.GameKeyboard.update(GameKeyboard.java:65)
at zombie.GameWindow.logic(GameWindow.java:249)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:667)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`