Garry's Mod

Garry's Mod

Lambda Players: Reborn | YerMash Edition
 This topic has been pinned, so it's probably important
Aaron  [developer] 24 Oct, 2023 @ 12:04am
Bug/Error Section
Post your errors here or go to discord server in desc.
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Showing 1-15 of 322 comments
username 25 Oct, 2023 @ 12:05pm 
I crash randomly when using this for a while with no message I wonder if it is because props are not frozen when spawned option is turned off?
Aaron  [developer] 26 Oct, 2023 @ 12:59am 
If you could describe what are you doing when crash occurs
username 26 Oct, 2023 @ 1:52am 
well I spawn in a bunch of lambda players and mess around then it happens I also tried frozen when spawn option turned on I also left the computer and did nothing when I spawned them in and it still crashed and I only have your mod and the modules
Aaron  [developer] 26 Oct, 2023 @ 4:58am 
hmm. Have you tried disabling all mods except lambdas and modules? If no, try it, maybe other addon messes whole system and causes crash when launched with lambdas
Lexidoll 26 Oct, 2023 @ 4:19pm 
Anytime I attempt to save a profile I get this error:

[Lambda Players: Reborn | YerMash Edition] lua/lambdaplayers/lambda/sh_util.lua:335: attempt to call method 'GetBodyGroupData' (a nil value)

Even though it says it saved the profile, it will only show up in the profile panel and when clicking validate it'll say they have a non existent voice profile.
And I am unable to create any bot from a profile because the profile list never populates.
TristhonLOL 26 Oct, 2023 @ 4:37pm 
can you fix the lambda player dupe creator? when a player beigns to spawn a prop. the prop gets in the ground which is very annoying can you please fix it?
BrayMurph  [developer] 26 Oct, 2023 @ 9:26pm 
Originally posted by Lexidoll:
Anytime I attempt to save a profile I get this error:

[Lambda Players: Reborn | YerMash Edition] lua/lambdaplayers/lambda/sh_util.lua:335: attempt to call method 'GetBodyGroupData' (a nil value)

Even though it says it saved the profile, it will only show up in the profile panel and when clicking validate it'll say they have a non existent voice profile.
And I am unable to create any bot from a profile because the profile list never populates.
I'll look into it
BrayMurph  [developer] 26 Oct, 2023 @ 9:27pm 
Originally posted by Tristhon:
can you fix the lambda player dupe creator? when a player beigns to spawn a prop. the prop gets in the ground which is very annoying can you please fix it?
Are you sure it's not the dupe's issue itself. If not, I'll do something about it
Lexidoll 27 Oct, 2023 @ 4:57am 
Regarding my issue, upon restarting the game the profile list did populate and I was able to spawn in bots from saved profiles. but said list seems to not update at all until I restart the game.
Even attempting to delete profiles, they will be removed from the profile panel but not the spawner profile list.

Another issue the bots are having is they seem to constantly target the same position in the sky. maybe 0,0,0? They'll aim their physgun, not straight up but the same spot in the sky and will also place ropes and other constraints somewhere up in the sky.
After an hour or two of playing with them I had multiple ropes all connecting from some prop in the map to the exact same point in the sky. The bots otherwise seemed to function as expected.

I'm running gmod in 64bit mode with volt physics and it was in a multiplayer session.
Aaron  [developer] 27 Oct, 2023 @ 6:06am 
Originally posted by John_faqih284:
I'm found something happen:

[Lambda Players: Reborn | YerMash Edition] lua/lambdaplayers/lambda/sh_hooks.lua:201: bad argument #1 to 'WriteFloat' (number expected, got no value)
1. WriteFloat - [C]:-1
2. DropWeapon - lua/lambdaplayers/lambda/sh_hooks.lua:201
3. LambdaOnKilled - lua/lambdaplayers/lambda/sh_hooks.lua:292
4. func - lua/lambdaplayers/lambda/sh_hooks.lua:898
5. v - lua/lambdaplayers/lambda/sh_util.lua:99
6. Run - lua/includes/modules/hook.lua:96
7. unknown - lua/lambdaplayers/autorun_includes/shared/gamemode_overrides.lua:363
8. BlastDamage - [C]:-1
9. unknown - lua/lambdaplayers/lambda/weapons/hlof_rpg.lua:88
10. CleanUpMap - [C]:-1
11. unknown - lua/includes/modules/cleanup.lua:170
12. unknown - lua/includes/modules/concommand.lua:54


When did this happend? I can read in error log that Map Cleanup was issued.
Aaron  [developer] 27 Oct, 2023 @ 6:08am 
Originally posted by Lexidoll:
Regarding my issue, upon restarting the game the profile list did populate and I was able to spawn in bots from saved profiles. but said list seems to not update at all until I restart the game.
Even attempting to delete profiles, they will be removed from the profile panel but not the spawner profile list.

Another issue the bots are having is they seem to constantly target the same position in the sky. maybe 0,0,0? They'll aim their physgun, not straight up but the same spot in the sky and will also place ropes and other constraints somewhere up in the sky.
After an hour or two of playing with them I had multiple ropes all connecting from some prop in the map to the exact same point in the sky. The bots otherwise seemed to function as expected.

I'm running gmod in 64bit mode with volt physics and it was in a multiplayer session.

Everytime when you create anything in panels, remember to save it and then Update Lambda Server to prevent unwanted problems. But its wuite interesting that you have this issue while i dont...
Aaron  [developer] 27 Oct, 2023 @ 6:09am 
Originally posted by Aaron:
Originally posted by Lexidoll:
Regarding my issue, upon restarting the game the profile list did populate and I was able to spawn in bots from saved profiles. but said list seems to not update at all until I restart the game.
Even attempting to delete profiles, they will be removed from the profile panel but not the spawner profile list.

Another issue the bots are having is they seem to constantly target the same position in the sky. maybe 0,0,0? They'll aim their physgun, not straight up but the same spot in the sky and will also place ropes and other constraints somewhere up in the sky.
After an hour or two of playing with them I had multiple ropes all connecting from some prop in the map to the exact same point in the sky. The bots otherwise seemed to function as expected.

I'm running gmod in 64bit mode with volt physics and it was in a multiplayer session.

Everytime when you create anything in panels, remember to save it and then Update Lambda Server to prevent unwanted problems. But its wuite interesting that you have this issue while i dont...
Additionally Multiplayer sometimes can be buggy, since server does one scripts, client other scripts, and both can launch same script. But some functions or codes are only avaiable on one instance but not on other, so its kinda obvious it can freak out a bit
Aaron  [developer] 27 Oct, 2023 @ 6:11am 
Originally posted by YerSoMashy:
Originally posted by Tristhon:
can you fix the lambda player dupe creator? when a player beigns to spawn a prop. the prop gets in the ground which is very annoying can you please fix it?
Are you sure it's not the dupe's issue itself. If not, I'll do something about it
If you make dupe on not stable ground, it will always end clipping through the ground
somefoolouthere 27 Oct, 2023 @ 1:49pm 
Markov chain generator makes Lambda Players type chat lines that contain URLs way more often.
[Lambda Players: Reborn | YerMash Edition] Trying to send an overflowed net message!
1. WriteServerFile - lua/lambdaplayers/autorun_includes/shared/z_panels.lua:539
2. OnClose - lua/lambdaplayers/lambda/panels/proppanel.lua:47
3. Close - lua/vgui/dframe.lua:97
4. DoClick - lua/vgui/dframe.lua:26
5. unknown - lua/vgui/dlabel.lua:237
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