Total War: WARHAMMER III

Total War: WARHAMMER III

Dark Elves Rework
 This topic has been pinned, so it's probably important
Casualfield  [developer] 28 Oct, 2023 @ 9:25pm
Change Log
!WORK IN PROGRESS! Will probably never be 100% as I've made so many changes over a long time and can't reference thousands of entries in a timely manner.


    Technology Tree Changes
  1. Less turns
  2. Adds all the units of the roster to their respective tech
  3. Various buffs/nerfs/additions
  4. 95% of the tree was altered in someway
  5. Morathi new line for Slaanesh stuff.

    Commandments Changes
  6. New and tweaks to existing ones

    Building Changes
  7. Moved units around
  8. Garrison buffs
  9. Added bonuses to less used chains
  10. New buildings

    Misc. Changes
  11. Black Ark Radius 30>60
  12. Slave Population: Very Low [0-800] (Public Order: -0)(Growth:+0)(Slave Income:+0%)
  13. Slave Population: Low [801-2000] (Public Order: -1)(Growth:+10)(Slave Income:+2%)
  14. Slave Population: High [2001-5000] (Public Order: -2)(Growth:+20)(Slave Income:+4%)
  15. Slave Population: Very High [5001-10000] (Public Order: -3)(Growth:+30)(Slave Income:+8%)
  16. Slave Population: Abundant [10000+] (Public Order: -4)(Growth:+40)(Slave Income:+10%)
  17. agent_action_hinder_army lv.1 -3% >-30%
  18. agent_action_hinder_army lv.2 -8% >-60%
  19. agent_action_hinder_army lv.3 -15% >-90%
  20. Lokhir Faction: Reavers Rush Stance when on water: +100% Movement CAN attack but VERY fatigued.
  21. Lokhir Faction: Sea Raid Stance (Neutral Stance): 100xp for Captain | +10% Movement Range | +10 Slaves/Turn | +10% from Sacking
  22. Much Morr

    Murderous Mastery
  23. AP Missile +20 changed to +20%
  24. Melee Attack +25% changed to +20%
  25. Charge Bonus +25% changed to +20%
  26. Leadership +15 changed to +10
  27. Duration 120s
  28. Added to units that had only Mastery

    Murderous Prowess
  29. AP Missile Damage added +5%
  30. Melee Attack +25% changed to +5%
  31. Charge Bonus +25% changed to +5%
  32. Leadership +15 changed to +10
  33. Duration 120s
  34. Stacks with Prowess

    New/Altered Traits
  35. Ammo
  36. Vengeful
  37. Malicious
  38. Cruel
  39. Malevolent
  40. Vengeful
  41. Hag Blades
  42. Fierce
  43. Aggressive
  44. Resentful
  45. Knowledgeable
  46. Slaver
  47. Dark Affinity
  48. Dark Conduit
  49. Dark Magic
  50. Magic Blades

    Unit Changes

    Cold One Chariots
  51. Armour 110>120
  52. Charge Bonus 50🠊60
  53. Range 125🠊150
  54. Melee Damage 12🠊14
  55. Melee AP Damage 32🠊34
  56. Missile Damage 8🠊12
  57. Missile AP 24🠊40
  58. Reload Time 7>6
  59. Bonus vs Inf 0🠊8
  60. Collision Max Targets 3>6
  61. Added Fire Whilst Moving

    Cold One Dread Knights
  62. Armour 90🠊120
  63. Attack 29🠊34
  64. Defense 28🠊39
  65. Morale 75🠊80
  66. Bonus vs Large (Spear) 14🠊22
  67. Bonus vs Inf (Mace) 0>2
  68. Melee Damage 12🠊14
  69. Melee AP Damage 30🠊36
  70. Melee Attack Interval 4.2🠊4
  71. Visual Armour and Color Fix

    Medusa
  72. Two fire modes, Blast or Bomb
  73. Melee Attack 45>46
  74. Melee Defense 40>41
  75. Ammo 30>45
  76. Magic Resistance 0>25
  77. Range 125>135
  78. Minimum Range 5>0
  79. Missile Explosion Radius 7>6
  80. Missile Explosion Damage 15>60
  81. Missile Explosion AP Damage 30>80
  82. Missile Damage 15>60
  83. Missile AP Damage 30>80
  84. Missile Collision Radius 0.75>0.25
  85. Missile Shock wave Radius 1.4>1.2
  86. Missile is now also Spell Damage
  87. Shots Per Volley 5>1
  88. Walk Speed 2.8>3
  89. Run Speed 5.8>6
  90. Turn Speed 120>140
  91. Combat Reaction Radius 8>0
  92. Hit Reaction Ignore Chance 20>98
  93. Knock Interrupts Ignore Chance 20>98
  94. Projectile Intersection Radius .75>.6
  95. Melee is now Magical
  96. Melee Attack Interval 4.4>4

    Dark Riders
  97. Charge Bonus 40>48
  98. Melee Attack 24>30
  99. Melee Defense 24>30
  100. Weapon Length 1>2
  101. Melee Attack Interval 4.5>4.3
  102. Melee Damage 21>24
  103. Melee AP Damage 7>9
  104. Fire While Moving
  105. 360 degree fire arc
  106. Range 115>120
  107. Reload 14>10
  108. Calibration Distance 85>95

    Reaper Bolt Thrower
  109. Armor 30>25
  110. Melee Attack 10>0
  111. Melee Defense 15>0
  112. Morale 70>55
  113. HP 55>40
  114. Hiding Scalar 1>1.3 [easier to spot]
  115. Ammo 24>25
  116. Run Speed 2.2>2.5
  117. Walk speed 2.2>2.5
  118. Charge Bonus 2>0

    [Multi-bolt]
  119. Projectiles 16>24
  120. Spread 3.5>3
  121. Range 350>375
  122. Damage 3>3
  123. AP Damage 8>9
  124. Minimum Range 8>0
  125. Reload 11>10
  126. Calibration Range 275>375
  127. Calibration Area 15>10
  128. Bonus vs Small 11>24
  129. Shockwave 0.3>0
  130. Mass 13>20
  131. Velocity 68>69
  132. Building Damage 1.5>0.5
  133. Penetration medium>medium2
    *Projectiles are stopped by a medium size target, medium is 5 penetration points, medium2 is 2 points.*

    [Single Bolt]
  134. Spread 0>0
  135. Range 350>375
  136. Damage 30>33
  137. AP Damage 120>190
  138. Minimum Range 8>0
  139. Reload 11>10
  140. Calibration Range 275>375
  141. Bonus vs Large 50>90
  142. Shockwave 0>0
  143. Mass 50>70
  144. Velocity 80>100
  145. Building Damage 1.5>1.5
  146. Penetration large_2>large_2

    War Hydra
  147. Melee Attack Poisons
  148. less effective vs everything
  149. Better vs infantry
  150. Perfect Vigour
  151. other stat changes

    Kharbidyss
  152. Melee Attack Discourages(Leadership loss)
  153. LARGE anti-large bonus
  154. The Hunger passive healing
  155. other stat changes

    Black Dragon
  156. Always has armor(visual)
  157. Damage 140>145
  158. AP Damage 380>435
  159. Cost 2100>2400
  160. Upkeep 525>600
  161. Armour 90>95
  162. Charge Bonus 50>60
  163. Melee Attack 50>64
  164. Melee Defense 46>44
  165. Morale 70>80
  166. Health 8316>9416

    Feral Manticore
  167. Always has armor(visual)
  168. armor 45>60
  169. charge bonus 50>55
  170. Melee attack 40>41
  171. Melee Defence 34>35
  172. Leadership 56>58
  173. HP 5095>5195

    Other Units
  174. other stat changes like dreadswords aren't ASS


    Death Hag
  175. Recruitment Tier 3>2
  176. Melee Attack 62>68
  177. Melee Defense 35>36
  178. Charge Bonus 35>44
  179. Melee Damage 280>130
  180. Melee AP Damage 120>310
  181. Cauldron Melee Damage 85>80
  182. Cauldron Melee AP Damage 205>210
  183. Cauldron Armour 80>70
  184. Cauldron Magic Resist 25>20
  185. Cauldron Physical Resist 0>20
  186. Cauldron Missile Resist 25>20
  187. New Trait>Hag Blades
  188. New Trait>Malevolent
  189. New Trait>Cruel
  190. New Trait>Vicious
  191. New Trait>Fierce
  192. New Trait>Vengeful
  193. New Trait>Aggressive
  194. New Trait>Malicious
  195. Removed All Other Traits(17)

    Khainite_assassin_0
  196. Recruitment Tier 3>2
  197. Accuracy 10?100
  198. Hiding Scalar 1>0.3
  199. Melee Damage 230>120
  200. Melee AP Damage 120>230
  201. Range 70>90
  202. Ammo 50>65
  203. Marksmanship Bonus 75>100
  204. Missile Spread 2 > 0
  205. Missile Damage 140>90
  206. Missile AP Damage 40> 240
  207. Calibration Distance 50>70
  208. Calibration Area 0.8?0
  209. Vegetation Ignore Time 0.76>1.76
  210. Attribute Snipe Added
  211. Attribute Hide Forest
  212. Added Combat Skill Always Ready
  213. Added Combat Skill Volley of Dark Arrows
  214. New Trait>Slaver
  215. New Trait>Ammo
  216. New Trait>Fierce
  217. New Trait>Resentful
  218. New Trait>Vengeful
  219. New Trait>Malevolent
  220. New Trait>Malicious
  221. New Trait>Spiteful
  222. New Trait>Master Assassin
  223. Removed All Other Traits(17)

    Master
  224. New Trait>Malevolent
  225. New Trait>Cruel
  226. New Trait>Spiteful
  227. New Trait>Vicious
  228. New Trait>Fierce
  229. New Trait>Aggressive
  230. New Trait>Resentful
  231. New Trait>Vengeful
  232. New Trait>Malicious
  233. Removed All Other Traits(17)
  234. Charge bonus 20>25(on foot)
  235. Melee attack 36>40(all)
  236. Melee Defence 28>36(Garbage Chariot)
  237. Health 5082>5182(Garbage Chariot)
  238. Shield 35>55(all)
  239. Damage 145>120(Halberd)
  240. AP Damage 215>240(Halberd)
  241. Max Splash Attacks 3>5(Halberd)
  242. Melee Attack Interval 4>3.8(Halberd)
  243. Bonus vs Small 20>30(Garbage Chariot)
  244. Damage 90>80(Garbage Chariot)
  245. AP Damage 210>220(Garbage Chariot)
  246. Collision Max Targets 3>5(Garbage Chariot)
  247. Collision Targets Removed per Second 2>5(Garbage Chariot)

    DreadLord Hybrid
  248. Separate Melee/Ranged Skill Lines
  249. New Trait>cf_skill_innate_malevolent
  250. New Trait>cf_skill_innate_cruel
  251. New Trait>wh2_main_skill_innate_def_spiteful
  252. New Trait>wh2_main_skill_innate_def_vicious
  253. New Trait>cf_skill_innate_fierce
  254. New Trait>cf_skill_innate_resentful
  255. New Trait>cf_skill_innate_vengeful
  256. New Trait>cf_skill_innate_slaver
  257. Removed All Other Traits(17)

    Dreadlord Sword/Shield
  258. New Trait>cf_skill_innate_malevolent
  259. New Trait>cf_skill_innate_cruel
  260. New Trait>wh2_main_skill_innate_def_spiteful
  261. New Trait>wh2_main_skill_innate_def_vicious
  262. New Trait>cf_skill_innate_fierce
  263. New Trait>cf_skill_innate_resentful
  264. New Trait>cf_skill_innate_vengeful
  265. New Trait>cf_skill_innate_slaver
  266. Removed All Other Traits(17)

    Sorceress/Supreme
  267. New Trait>cf_skill_innate_magic_blades
  268. New Trait>cf_skill_innate_dark_magic
  269. New Trait>cf_skill_innate_dark_conduit
  270. New Trait>cf_skill_innate_dark_affinity
  271. New Trait>cf_skill_innate_knowledgeable
  272. New Trait>cf_skill_innate_malicious
  273. New Trait>cf_skill_innate_malevolent
  274. Removed All Other Traits(17)

    Beastmaster
  275. New Trait>cf_skill_innate_malevolent
  276. New Trait>cf_skill_innate_cruel
  277. New Trait>wh2_main_skill_innate_def_spiteful
  278. New Trait>wh2_main_skill_innate_def_vicious
  279. New Trait>cf_skill_innate_fierce
  280. New Trait>cf_skill_innate_aggressive
  281. New Trait>cf_skill_innate_resentful
  282. New Trait>cf_skill_innate_slaver

    def_malevolent trait
  283. leadership_aura_size_attacking 25>50
  284. aura_leadership_effect +5

    Cruel trait
  285. raid_&_sacking_income 20>25

    malicious
  286. recruit rank death hag 2>6
  287. construction_cost_for_worship Buildings -40>-50

    spiteful
  288. melee_attack army 3>4
  289. weapon_strength army 5>4
Last edited by Casualfield; 6 Jan @ 8:55pm