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and now im writing this
so, maybe a mailbox station where you can send letters to npcs, they can send letters back (configurable in-game), and the more interaction you 2 have the more love will blossom between you. Or some minigame to match the correct words for a theme and you do that several times for one letter, and you can do that a few times a day, that or some npcs either constantly love 2-3 letters or early on in their relationship like one letter then later down the line more and more letters or the other way around
i think it deserves to be in this mod sometime, maybe prioritize it after a few of the npcs are done
Another thing I would be happy to see would be a scene during the ending credits either for one NPC or all the NPCs that have reached a certain level of affection. As for the scene itself a date, wedding, or married life would all be appreciated.
1 - You can only have a relationship with one NPC per world, this is so that one cannot abuse the relationships and their benefits, and that the benefits are in their respective stores or professions; for example, the nurse charges us less for healing, or does not charge us, or the zoologist gives us discounts, or the items are free.
2 - The player can give gifts to the NPC (like flowers, chocolates, or something like that) to improve the relationship level, and with this, for example, the prices improve, and if a maximum relationship level is reached, the shop is free.
3 - The relationship level increases if the NPC lives in the same building where the player has the bed with the spawn point.
4 - If the NPC dies, the progress resets, since the NPC's name changes, it doesn't make much sense to keep the progress, but at the same time, it shouldn't be very difficult to increase the "affection" level.
5 - Spanish translation pls :)
2. Maybe
3. If I can code it, maybe
4. Unlikely to do that, what I’ll probably do is make the names for one npc to be the same always
5. One day
https://terraria.fandom.com/wiki/Zoologist?file=Zoologist_%28Shimmered%29.png