Arma 3
Kunduz River
LuGoPa  [developer] 19 Nov, 2023 @ 7:11am
Bug Reports and Suggestions
If you are having any problems or suggestion with the map please report them in this thread. If possible provide a detailed description on the problem and how to reproduce it (Screenshots are also very appreciated).
Thanks for your help on improving this map.
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Showing 1-9 of 9 comments
LordShade 19 Nov, 2023 @ 12:30pm 
The value of "grassCover" is too small for some terrain. Bots can see through the grass.
"ssg_kunduz_river_grass_short_Surface"
"ssg_kunduz_river_soil_Surface"
Last edited by LordShade; 19 Nov, 2023 @ 12:41pm
LordShade 19 Nov, 2023 @ 12:38pm 
Roads are located on terrain with a high "grassCover" value, AI may not correctly notice enemies on roads while lying down.
[SRRP]T/Sgt.Enfisk  [developer] 2 Dec, 2023 @ 3:24pm 
Originally posted by LordShade:
The value of "grassCover" is too small for some terrain. Bots can see through the grass.
"ssg_kunduz_river_grass_short_Surface"
"ssg_kunduz_river_soil_Surface"

Just pushed an update that should alleviate this issue where AI can see and shoot through short grass.
thesnypr 12 Jan, 2024 @ 12:27am 
nice work..i ve got bug with some on road position spawning scripts 'ied wreks spawning" it does not matter about roadconectedto ,my script work an lot of other maps??
[SRRP]T/Sgt.Enfisk  [developer] 12 Jan, 2024 @ 9:35am 
Originally posted by thesnypr:
nice work..i ve got bug with some on road position spawning scripts 'ied wreks spawning" it does not matter about roadconectedto ,my script work an lot of other maps??
Thanks for taking the time to post about this. Is the script available on Steam for me to use to troubleshoot on my end?
Zhasik 23 Feb, 2024 @ 5:55am 
I've seen you used "Land_House_K_2_basehide_EP1" for basement hideouts, but there is also, which i think you aren't used "Land_House_L_3_H_EP1"
Outlaw 12 Mar, 2024 @ 6:05pm 
noticed 2 buildings inside each other at the map grid, 047005. Looks like the building duplicated itself
also put jbad
tidy up the airport
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Showing 1-9 of 9 comments
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