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Mainly asking because, from what I've heard, NPC mods are not that stable and having no recharge via npc kills on singleplayer is annoying. I recommend having the setting for killing zombies be very high to make it less viable than PVP and to ensure that players are risking their lives to earn new ones.
This would indeed be very useful. We are currently using this mod on a Hardcore PvP server and would love to be able to have an additional Sandbox setting to let players gain lives by killing zeds.