Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It can happen in two ways:
1. When using [PGUP] and hitting max adjustment on the turret (for example 24 on NX8), next press of button will change BDC zero from 100 to 200. You may not even notice it (if you decided to hide vanilla UI in ACE options), but it happens, and your shot will hit low;
2. When using additional combination to change turret adjustment in ACE that utilizes mouse scroll wheel (for example [CTRL]+scroll), your BDC zero will change along with turret clicks. Leading to very, very off zeroing, since dialing 1.5 on turret requires 15 "actions" of scroll wheel, which means setting BDC to 1500 meters.
I've seen this behaviour in other 3rd party scopes (mostly from NIArms/Toadie2k) - it probably stems from the fact that those scopes are configured to work with vanilla A3 BDC adjustment system. However looking at how ACE does their configs (and how RHS set up scopes in the RHS-ACE compat) it seems that proper way for scopes to work with ACE turret adjustments is to have their zero fixed at 100 meters and nothing else.
Since your pack is made with ACE in mind, I suppose ditching the vanilla BDC values won't hurt.
I believe it is some variable that is making it impossible to place this crosshair.
Also, would be nice to get ACE .338 norma magnum for the rifle too.