Stellaris

Stellaris

More Ascension Perks
 This topic has been pinned, so it's probably important
kroun  [developer] 1 Dec, 2023 @ 10:58pm
Ascension Perk Descriptions
Obsession of Past
+ 1 archeology skill
Discover an extra precursor.
Note: Only includes digsite-based precursors at the moment. Can only discover precursors which have not yet been discovered.

Mastery of Hyperspace
Space storms and environmental effects from stars does not affect your ships.
-10% missing in action time
-20% emergency FTL damage risk

Hidden Slipstreams
Removes the penalty to speed from cloaking. Grants +50% ship speed and fire rate while cloaked and 60 days afterwards.

Impenetrable Bulwark
-50% orbital bombardment damage
+25% shield
+25% shield hardening
+10% shield regeneration

Legions of Infinity
When one of your ships dies there's a 10% chance to create a ship of the same size to continue the fight.

The Great Heist
When researching debris: 20% chance of stealing a technology from whoever's debris you're scavenging. Get it as a permanent option with 10% progress.

EMP Pulses
Enemy ships have -100% shield regeneration in your systems.
When an enemy engage your ships in combat they lose up to 33% of their shields.

Diaspora
Unlocks the Diaspora Espionage Operation.

Special Prerogatives
+50% Agenda duration
Unlocks the Emergency Powers and Eminence of Fear Agendas.

Colonization Drives
Extra pops when establishing colonies: +2
Colony Development Speed: +100%
Newly colonized planets gain +100% planetary build speed for 5 years.

Brightstellar Initiative
+10 Dyson Swarm Capacity

Ascension Perks dependant on other mods

Relic Hunter
Gain the "Relic Theft" war goal which lets you steal a relic.
Requirements: Will be disabled if you have the Desecration tradition tree from Forgotten History or More Traditions.

Marvels of the Past
+50% museum worker relic effects (Requires you to have the "Archeology" tradition tree.)
Requirements: Have Forgotten History or More Traditions installed.
Last edited by kroun; 9 Aug, 2024 @ 8:34am