RimWorld

RimWorld

Vanilla Fumo Expanded Revamped
 This topic has been pinned, so it's probably important
Chen  [developer] 2 Dec, 2023 @ 6:59am
Bug reporting thread
Please throw any major bugs/issues here along with full console logs to help me diagnose what may be going wrong!
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Showing 1-4 of 4 comments
Pika 8 Mar, 2024 @ 6:48pm 
Hey dev.
Can't seem to reproduce it now, but I tested this mod a while ago and it looks like the function to count the fumos in the map is taking a lot of processing power. I don't know enough about Rimworld modding to tone it down myself, but I think that it "ticks" too often.
I hope to see this fixed, love this mod and I find the fumo precept texts very funny.
Chen  [developer] 10 Mar, 2024 @ 6:15am 
Thanks for the reminder, apologies for the delay.
Got busy with IRL work and other side projects. Issue resolved, happy fumo!
And thanks, glad you like the precept work!
Pika 22 Mar, 2024 @ 4:30pm 
Thank you for fixing that. Could I suggest you add traits for liking and disliking fumos? In my colony, I have characters that represent some of my friends, and one of them really hates fumos. I think it would be hilarious if he had a mood debuff about it all the time, while the rest of the colony has that "They're cute, but I don't wanna think about how expensive they are" attitude.
Chen  [developer] 26 Mar, 2024 @ 5:28am 
I'm not too sure how I feel about that, I already have it as a precept/meme for Ideology which is meant to be for that sort of thing. If I can figure out a way to do it, and can justify it in a mood boost sort of way I might! I'd also have to figure out how overriding memes with traits work lol. I'll look into it, at least.
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