Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Pupil - Alpha Build 0.6 [Projectile & Balance] (LAST MAJOR UPDATE BEFORE BETA RE-RELEASE)
DarkSalt  [developer] 24 Dec, 2023 @ 12:32am
Balancing and general Feedback
Use this forum to provide long or short form feedback that will assist me in balancing and tweaking this character into the best they can be. :)
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Showing 1-7 of 7 comments
Atroniac 3 Feb, 2024 @ 1:36pm 
love this, nice to see characters around vanilla tier. Excited to see what kind of supers they'll have. (would be interested to see one that requires either max or minimum heat)
Last edited by Atroniac; 3 Feb, 2024 @ 1:38pm
DarkSalt  [developer] 3 Apr, 2024 @ 10:14am 
Originally posted by Atroniac:
love this, nice to see characters around vanilla tier. Excited to see what kind of supers they'll have. (would be interested to see one that requires either max or minimum heat)

He will have a super based off of max heat called overcharge giving him more powerful versions of some of the moves he already has. And an electrical aura similar to cowboys 1000 cuts.
Atroniac 3 Apr, 2024 @ 1:06pm 
Originally posted by DarkSalt:
Originally posted by Atroniac:
love this, nice to see characters around vanilla tier. Excited to see what kind of supers they'll have. (would be interested to see one that requires either max or minimum heat)

He will have a super based off of max heat called overcharge giving him more powerful versions of some of the moves he already has. And an electrical aura similar to cowboys 1000 cuts.

sounds sweet! Hyped for when it gets implemented
redfantis77 14 Aug, 2024 @ 5:11pm 
AYYYYYYYY I love this Mod, the only things I would say need balancing is the amount of time it takes to shoot out flare, because you can launch a lot of those really really quick. I also think the air super where he launches missiles be a ground move since its really difficult to pull it off from the air. He has that one laser beam that you can charge up with 3-7 heat, which does a lot of damage, and I think needs some balancing be it it takes longer to shoot or maybe becomes a super of sorts. Maybe part of the overheat install on mod workshop.
DarkSalt  [developer] 14 Aug, 2024 @ 11:51pm 
I will look into making cascade both an air and ground supper. I believe Flare has a similar startup to wizards magic missile but i will look into that too. And increasing startup for HighBeam isn't a bad idea either. He will already have a similar attack as a super in his beta. HighBeam is most similar to wizards geyser so it will be balance in a similar way. Thx for the feed back :).
redfantis77 4 Sep, 2024 @ 10:44am 
Originally posted by DarkSalt:
I will look into making cascade both an air and ground supper. I believe Flare has a similar startup to wizards magic missile but i will look into that too. And increasing startup for HighBeam isn't a bad idea either. He will already have a similar attack as a super in his beta. HighBeam is most similar to wizards geyser so it will be balance in a similar way. Thx for the feed back :).
That is fair, I havnt tried wizard lately so flair might be just as balanced. Thanks for considering the suggestions I really love this mod and cant wait for the update!
Mr. Null 16 Jul @ 3:21pm 
I want to preface this by stating that I am not very good at the game.
I find the damage that Pupil does in general to be too high. When messing around in replays the fight ends too fast before I can do much cool stuff.
Now for the overheat mechanic I never really found it to be that challenging to balance the heat gauge despite not being very good. I think Pupil would benefit with more risk.
His melee also feels way too strong for a zoner, but that also ties back into damage. When I play Pupil it feels like I am being a strong melee rushdown that occasionally uses disjoints and not a zoner. I think it is because combos for melee is easy and combos for zoning or mixed zoning isn't really practical outside of the disjoints. I would like to see more viable combos that uses zoning.
In summary I think the identity of the fighter is split in 2 and that there isn't enough interaction between the 2 modes.
With that being said I really like the character and I really hope he turns out well
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