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Also any survival mods or general mods you have subscribed to get craftable / enabled when you complete the main game.
What.? I genuinely thought mods enabled after the main quest completed.?
If not, my bad.
However, in hindsight
I think you mean "Stupid" as in having the game just end and lock the player out would be a bad idea.. Which yes, it would as some effort would of been invested and some players play for the creation side of SM, myself included.
1600 hours & only done 1 warehouse so that time has gone somewhere. Lol.