Kenshi
Project Kathun - Clone Wars Era Conversion
Vayden Dar 18 Feb, 2024 @ 9:09am
Mando death squads
Just takes 1 of these squads to destroy a location like the Hub. I've got over 61 hours in this mod, tried multiple different starts but is all the same.

Makes no difference if you have a squad of 30 or are behind the walls of your base, as a single Mando super commando can solo just about anything. Back him up with 15 of his mates and some smaller towns might fall.

Once all the vendors in the hub or anywhere else for that matter are down your supply of cats dwindles fast.

Is there a way to dampen their enthusiasm and why do they not appear in the C.I.S controlled areas?
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Showing 1-3 of 3 comments
thejavieljefe  [developer] 20 Feb, 2024 @ 10:31am 
Hi! the Mando Super Commando is an npc added by the mod "Project Kathun: Reworked"! so I haven't made any modifications (in an old update I nerfed the damage of the Mandalorian blasters). As the mod I'm talking about is a requirement for my mod, I will nerf the Mandalorian. Thanks for letting me know, I'll write it down for the next update.

I plan to add content for the end game, and fix those kinds of problems like the Hub you mentioned. I've been away from the mod for a while, as soon as I get back I hope to bring a big update :)
joehopperbee 22 Feb, 2024 @ 1:32am 
Hi if you do nerf them dont do it too much as they are fun .
They give me a goal to work to try an be able to defeat one in single combat :)
Phil 12 May, 2024 @ 8:39pm 
From what I've seen, it's the commando's martial arts that kill most town residents. Someone will engages him in melee, then he puts away his carbine and starts killing everything in a single hit. That and all of his gear being masterwork means a single squad can solo Squin or most of the Hub. Unsurprisingly, the mando sith do the same, except they start in melee and the times I've seen them attack they had at least one supper commando as back up. They make a great challenge but they can kill a town in 5 minutes unless you are actively guarding all of the town entrances. My preferred solution would be a way of having a way of spawning new town members/shop keepers/guards.(I guess it would be a world state?)
Regardless, thank you for your efforts and and for the mod. I saw this collection and reinstalled kenshi just to try it.
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