Slay the Spire

Slay the Spire

Deep Rock Galactic Mod
 This topic has been pinned, so it's probably important
Praam  [developer] 29 Dec, 2023 @ 9:34pm
Bug Reports
A thread for bug reports
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Showing 1-11 of 11 comments
引退の.noobtan 3 Jan, 2024 @ 10:40am 
Vampire doesn't seem to be working, or am I doing something wrong? Core Infuser also doesn't seem to deduct from my minerals.
Praam  [developer] 3 Jan, 2024 @ 8:31pm 
Originally posted by 引退の.noobtan:
Vampire doesn't seem to be working, or am I doing something wrong? Core Infuser also doesn't seem to deduct from my minerals.
Thanks for telling me! Should be fixed now
Rainy 4 Jan, 2024 @ 4:38am 
Thunderhead H.A.+ (upgraded) doesn't seem to deal any damage when I discard the last of my cards from hand (tested with discarding 2 or 3 cards, will do damage when there's a card remaining but if no cards remaining, no damage?)
Last edited by Rainy; 4 Jan, 2024 @ 4:41am
Rainy 4 Jan, 2024 @ 4:46am 
The freeze debuff seems to persist perpetually. After the freeze stacks wear off/tick down, it becomes a negative number and they actually take *less* damage than normal.
Praam  [developer] 4 Jan, 2024 @ 10:05am 
Originally posted by Rainy:
The freeze debuff seems to persist perpetually. After the freeze stacks wear off/tick down, it becomes a negative number and they actually take *less* damage than normal.


Originally posted by Rainy:
Thunderhead H.A.+ (upgraded) doesn't seem to deal any damage when I discard the last of my cards from hand (tested with discarding 2 or 3 cards, will do damage when there's a card remaining but if no cards remaining, no damage?)

Thanks for the report, should be working as intended now
Hero of Wind 31 Jan, 2024 @ 7:55am 
Some of the Biomes were behaving incorrectly: Glacial Strata's downside is non-existent, since the slow effect on yourself wears off at the end of your turn, enemies don't get a chance to use it.

The Magma Caverns debuff says when you play a specific card from hand, you pick up 1 burn. Two problems: 1, the burn that gets highlighted then talks about the vanilla Burn status effect card, not the DRG burn with Afterburn and stuff. 2, if you play the burning card, another card in your hand immediately picks up the Burning-on-play effect, which feels very annoying to deal with. I'm also not sure what caused it, but sometimes I would also end up with 3 or more Burning cards in my hand. I suspect the problem is drawing a formerly burning card I did not play, but I'm not sure to the exact source of the bug.
Praam  [developer] 3 Feb, 2024 @ 6:05pm 
Originally posted by Hero of Wind:
Some of the Biomes were behaving incorrectly: Glacial Strata's downside is non-existent, since the slow effect on yourself wears off at the end of your turn, enemies don't get a chance to use it.

The Magma Caverns debuff says when you play a specific card from hand, you pick up 1 burn. Two problems: 1, the burn that gets highlighted then talks about the vanilla Burn status effect card, not the DRG burn with Afterburn and stuff. 2, if you play the burning card, another card in your hand immediately picks up the Burning-on-play effect, which feels very annoying to deal with. I'm also not sure what caused it, but sometimes I would also end up with 3 or more Burning cards in my hand. I suspect the problem is drawing a formerly burning card I did not play, but I'm not sure to the exact source of the bug.

Just pushed a patch that should fix these errors. Thanks for reporting these.
Merlin Prismriver 16 Feb, 2024 @ 9:53am 
Abyss bar doesn't seem to work properly, and Slayer Stout adds a card from your draw pile to your hand, not a card from your deck to your hand.
Crystalline Caverns' apply 1 shock when you attack an enemy is triggering off of Sadistic Nature's damage from applying a debuff, creating a loop and 1 shotting enemies
Praam  [developer] 23 Mar, 2024 @ 9:44pm 
Originally posted by Art School Girlfriend:
Crystalline Caverns' apply 1 shock when you attack an enemy is triggering off of Sadistic Nature's damage from applying a debuff, creating a loop and 1 shotting enemies

Thanks for the report and sorry about the long silence. I'll definitely roll out a patch soon and start working on re-balancing the cards.
[Slick] 31 Mar, 2024 @ 9:12pm 
Dense Biozone's weak enemy seems to only sometimes show in multiplayer.
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