Space Engineers

Space Engineers

Space Ace's Extreme Hardcore Survival Modpack
 This topic has been pinned, so it's probably important
Space Ace  [developer] 14 Jan, 2024 @ 10:27am
Suggestions for Additions
If you have any ideas for mods to add leave them here and i will evaluate if they fit the balance of the pack.
I am all for more mods, but the balance i have built matters more for the overall experience.
Last edited by Space Ace; 14 Jan, 2024 @ 10:29am
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Showing 1-15 of 29 comments
Java 17 Jan, 2024 @ 1:27pm 
Defense Shields mod?
Gonb 17 Jan, 2024 @ 6:22pm 
you know about that better welding mod or whatever its called? allows you to weld block together so you dont need to grind down and rebuild detached sections for example
Space Ace  [developer] 18 Jan, 2024 @ 5:18am 
Originally posted by Java:
Defense Shields mod?
I tried to incorperate shields into this mod, however without weaponscore the shields mod doesn't work. I refrained from adding weaponscore because it makes you far more powerful than your enemies, pushing the balance off. If you'd like to do a custom setup with Weaponscore you can but i cant say for sure that everything will work okay.

Edit: Forgot to mention I added Industrial Overhaul's Lock and Load addon to make up for no Weaponscore
Last edited by Space Ace; 18 Jan, 2024 @ 7:41am
Space Ace  [developer] 18 Jan, 2024 @ 5:21am 
Originally posted by Gonb:
you know about that better welding mod or whatever its called? allows you to weld block together so you dont need to grind down and rebuild detached sections for example
That is already in! Hold left Ctrl while grinding a block to remove it from the grid, use R to pickup a block/grid up to 1.5t (the engineer's been hitting the gym), and use the nice and cheap "Weld pads" to stick it onto other grids. I'm running thru a playthru of this modpack myself and I reused my drop pod ore detector on 3 different vehicles.
Korgoth 18 Jan, 2024 @ 5:49pm 
Do these mods require any of the DLCs?
Space Ace  [developer] 18 Jan, 2024 @ 6:16pm 
Originally posted by Korgoth:
Do these mods require any of the DLCs?
Yes, but only 3 mods do.
Animated Hatch Doors needs Warfare 2(cosmetic only)
Assertive Loot requires Sparks, Heavy Ind, and Warfare 2 (tiny nerf. you likely wont even notice it)
Shower Light requires Deco 2 (cosmetic only)
Korgoth 18 Jan, 2024 @ 6:18pm 
Originally posted by Space Ace:
Originally posted by Korgoth:
Do these mods require any of the DLCs?
Yes, but only 3 mods do.
Animated Hatch Doors needs Warfare 2(cosmetic only)
Assertive Loot requires Sparks, Heavy Ind, and Warfare 2 (tiny nerf. you likely wont even notice it)
Shower Light requires Deco 2 (cosmetic only)

Awesome, thank you.
SirFell 19 Jan, 2024 @ 12:42pm 
Would it be possible to include a gist with <Mods><\Mods> portion of sandbox_config of your working world in description? Even following order in collection description leads me to
Exception while loading world: Input string was not in a correct format.
in server/game console/error window.
Space Ace  [developer] 19 Jan, 2024 @ 1:36pm 
Originally posted by SirFell:
Would it be possible to include a gist with <Mods><\Mods> portion of sandbox_config of your working world in description? Even following order in collection description leads me to
Exception while loading world: Input string was not in a correct format.
in server/game console/error window.
I will make another discussion with my working load order. Give me 10 minutes
Edit: Done!
Last edited by Space Ace; 19 Jan, 2024 @ 2:07pm
OutOfT1me 30 Jan, 2024 @ 6:06pm 
Can you add Build Vision?
Space Ace  [developer] 31 Jan, 2024 @ 10:44am 
Originally posted by SecretMan:
Can you add Build Vision?
I can take a look at it. As long as it doesn't have any keybinds that mess with current game mechanics, I will likely add it. I'm planning for an update later today (adding MES mobile merchants and some QoL as well) so keep an eye out

Edit: Im troubleshooting issues with the MES ships. The update may be pushed to tomorrow. I did clear BuildVision though. It will be included
Edit 2: I figured out the issue. Pack will still be updated tonight.
Last edited by Space Ace; 31 Jan, 2024 @ 2:04pm
Space Ace  [developer] 28 Mar, 2024 @ 11:57am 
Originally posted by AiR Le0_gAiR:
Deflector Shields?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3147276777
Ill be sure to take a look.
Edit: Approved for next update
Last edited by Space Ace; 7 Apr, 2024 @ 5:18pm
tenazur 3 Aug, 2024 @ 8:23am 
Hi, I enjoyed space engineers with your pack. (Vanilla is somewhat bland).
Can you check another developing survival mod for include:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2780150486
It is looking big so it might change version of the pack.
tenazur 3 Aug, 2024 @ 8:41am 
Another suggestion: Space engineers mod arranging menu causes lots of pain.
Can you include another method of mod ordering or installing in the modpack description.
I couldn't find a way of using github mod order list automatically. (If there is sorry for missing it)
Every mod have its own config file. Your tutorial about water and aerodynamics good enough but is there any way to share all mods ordered with desired configs and preparations. (like adding water to planets)
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