Empyrion - Galactic Survival

Empyrion - Galactic Survival

Reforged Eden 2 Beta
Bonny01 18 Oct, 2024 @ 7:07am
Chapter 6 - Mainframe .what i am doing wroong ?
i am in chapter 6, entrance to the mainframe. i Pulled the Circuit Breaker...... but now the door is closed to the entrance of the room i need to go. What i am mssing? do i do somthing wrong? or is it a bug?
< >
Showing 1-15 of 16 comments
Spokoiniy 18 Oct, 2024 @ 9:55am 
Originally posted by Bonny01:
i am in chapter 6, entrance to the mainframe. i Pulled the Circuit Breaker...... but now the door is closed to the entrance of the room i need to go. What i am mssing? do i do somthing wrong? or is it a bug?
try to teleport back and to mainframe again
Bonny01 18 Oct, 2024 @ 10:07am 
Alrdy done, relogg too. no change. saw a video from some1 at YT without a problem, so i wait till resett of the POI and try again.
Dyspayr 18 Oct, 2024 @ 12:29pm 
Are you playing on a server or single player? I recall there was an issue with some of the signals in a multi-player game.
Bonny01 18 Oct, 2024 @ 2:17pm 
Server
Vermillion  [developer] 18 Oct, 2024 @ 5:10pm 
That typically means that another player has been through it before you and the POI has not regenerated (assuming it's enabled on that server) and the signal is being inverted by an active dialog.
Bonny01 18 Oct, 2024 @ 7:12pm 
so waiting till the POI resetts should solve this? will try tomorow :)
Bonny01 19 Oct, 2024 @ 5:40am 
POI is resett, but no change. I pull the Breaker the door closes.
Dyspayr 19 Oct, 2024 @ 8:32am 
This has been cropping up since at least July. (kind of surprised there are not more posts on it - do people on MP servers just not do the starting missions?) I also made a post on GitHub concerning a similar issue with a door in the Ghyst Military Bunker and was told there that it was " Multiplayer signal logic issues", and to test it in Vanilla... problem being that the Communications Center and Ghyst Mil. Bunker are RE2 specific POIs, and if there is a Vanilla analogue, I'm not aware of it.

https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/3143225812/4522261062769853843/?tscn=1721940545
https://github.com/RavienGaming/Reforged-Eden-2/issues/293
Yep same thing happened. Flipped circuit breaker, went back down, door to room closed. :(
ravien_ff  [developer] 9 Jun @ 5:50pm 
Originally posted by HereticZero:
Yep same thing happened. Flipped circuit breaker, went back down, door to room closed. :(

You'd have to ask for assistance from a server admin for that. They could manually regenerate the POI for you if needed.
Sadly signal logic is bugged in MP and this is something that unless reported to the game devs using vanilla saves, will not be fixed.
While there are things scenarios can do to try to mitigate the issues, there's no way to completely avoid them as signals are needed for some missions.
Last edited by ravien_ff; 9 Jun @ 5:51pm
Bonny01 9 Jun @ 5:59pm 
long time agoo...



i Solved that, sort of :P

I placed a CV inside the room as long as the door was open. A core, generator and fueltank and a teleporter ;) only 1 high!
Pull the breaker and go back, teleport back to radar and go to ur cv (parked mine 200m from radar behind hill) Teleport to ur "CV" inside. Ur in !!
Sidefact: 1 time the door stayed open after i put the cv in the room, Next time not.
To get out i used the "teleport to ship" command, i think the mod for this is used on most MP servers.

HF all :)

PS.: Regenerate the poi does NOT help ! we tryd that several times, no change at all.
Last edited by Bonny01; 9 Jun @ 6:03pm
ravien_ff  [developer] 9 Jun @ 6:24pm 
The problem is that signal logic bugs out frequently in multiplayer, and so do doors (they get desynced) and LCD projectors.
All issues the developers would need to fix. If we removed signals from POIs and missions we couldn't do something as basic as unlock a door as you progress through a POI or mission.
Vermillion  [developer] 9 Jun @ 7:51pm 
There's a console in the room before the incinerator that will allow you to flip the signals being sent to the incinerator in the event that the signals break from multiple players doing the POI.
It's been there for months.
Bonny01 10 Jun @ 12:10am 
Originally posted by Vermillion:
There's a console in the room before the incinerator that will allow you to flip the signals being sent to the incinerator in the event that the signals break from multiple players doing the POI.
It's been there for months.

I know, i tryd this :)
Got me Killed. The door was open, and closed the moment i entered and i got burned to death :D

And btw. if this helps, I was the first one at the Poi. 2 times (server whiped ) and the problem was stil the same. I was at another Moon in another startsystem, there was the same problem, again, first one there.
Vermillion  [developer] 10 Jun @ 3:59am 
Yes, that means you reset the signals, but didn't re-flip the switch in the vents. So you got fried.
< >
Showing 1-15 of 16 comments
Per page: 1530 50