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Edit: multi turret not multitool
The number of times I've had them drastically leave the patrol area to sneak over and harass my parked ship while running/looting another POI, or their tendency to either climb for or descend to the planet/space transition or run for the poles/seam were you cannot use a multi-tool...
I am still working on trying to get to my ship since I fell myself into the planet no where near any ships. Can you salvage a ship still with the core in it?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3411451587
Thanks for your quick responses. I will look into GitHub.
Do you or anyone know what normal behavior is when you try to push a dead ship from space into the atmosphere? I think this may be a vanilla thing. I just don't know what "normal" behavior is for this even in vanilla.
An enemy ship should not be able to do this process. If it crosses over the point that triggers the scene change it should not change scenes. I would imagine it become out of reach because the moment you cross over the trigger point, you will unload the old scene and change to the new scene.
This is how most game engines like Unity work.
TLDR... Suck it up and move on... nothing more to loot here
That makes a lot of sense. I'm surprised that there are absolutely NO search results on this issue. I posted on the vanilla forums to see if someone can test this or maybe has experienced it. Just want to know what "normal" looks like. Sure would be nice to finish a ship off on the surface vs. space but it looks like that's not an option.