Project Zomboid

Project Zomboid

Multiple Generators
HerioJohnX 2 Feb, 2024 @ 1:15am
Error pops when right click
As the title said,
attached is the error log,
Thank you for your time for making this mod and review this :)

https://drive.google.com/file/d/1AMY-iWroRfJYjHoQOqXjKU79tGwkycNq/view?usp=sharing
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Showing 1-15 of 19 comments
Project Thylacine 2 Feb, 2024 @ 11:16am 
Do you have any interface mods for the generator, like 'show generator'?
Slayer  [developer] 2 Feb, 2024 @ 12:43pm 
Now fixed
bluebairs 13 Feb, 2024 @ 9:56pm 
error again
Kaia 20 Feb, 2024 @ 4:53am 
i am getting errors all the time as well using this mod unfortunately, no idea what causes it or if it's just right click that triggers it.
jrnoob0237 21 Feb, 2024 @ 5:09pm 
Do you have the Tsar's Common Library 2.0 dependencies installed?

Edit:
I have corrected the above; the dependency must be installed and activated in the game. You must activate it manually because, in the generator mod files, it is not treated as a dependency, unlike other mods that automatically activate the mods they depend on.

Tsar's Common Library 2.0:

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2392709985
Last edited by jrnoob0237; 21 Feb, 2024 @ 5:14pm
Slayer  [developer] 21 Feb, 2024 @ 11:55pm 
This mod has tsar dependency already set. What am I missing?
Kaia 23 Feb, 2024 @ 2:03pm 
could it be the visible generator range mod?
jrnoob0237 24 Feb, 2024 @ 10:56pm 
To make it a dependency and enable it automatically, you must add a line to the mod.info regarding 'required.'

For example, for the KATTAJ1_Military mod:

name=KATTAJ1 Military Pack
...
require=KATTAJ1_ClothesCore «« This line causes the 'required' mod to be activated automatically
description=This mod adds new Military Armor.
...
Last edited by jrnoob0237; 24 Feb, 2024 @ 10:57pm
Slayer  [developer] 25 Feb, 2024 @ 12:43pm 
thank i'll do that
NoobVN 26 Feb, 2024 @ 10:49pm 
same problem :(
Arkhamm 6 Mar, 2024 @ 3:33pm 
same problem
jrnoob0237 7 Mar, 2024 @ 9:34pm 
Originally posted by jrnoob0237:
Do you have the Tsar's Common Library 2.0 dependencies installed?

Edit:
I have corrected the above; the dependency must be installed and activated in the game. You must activate it manually because, in the generator mod files, it is not treated as a dependency, unlike other mods that automatically activate the mods they depend on.

Tsar's Common Library 2.0:

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2392709985
morgoth 29 Apr, 2024 @ 5:26pm 
Hi, am getting that error too during rain, but i solved unloading the mod Rain Wash, idk if players with this issue are using that mod
bananareo 20 May, 2024 @ 1:09pm 
I got this error, can you help? Thanks in advance, I think it could be a really great mod if it works.

`attempted index: zombie.characters.IsoPlayer@616d6aa9 of non-table: null
function: perform -- file: ISGeneratorInfoAction.lua line # 15 | Vanilla
java.lang.RuntimeException: attempted index: zombie.characters.IsoPlayer@616d6aa9 of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:104)
at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:9726)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:9464)
at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1943)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:1924)
at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:79)
at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:145)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2955)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5750)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.iso.IsoCell.update(IsoCell.java:5696)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3499)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.iso.IsoWorld.update(IsoWorld.java:3427)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1617)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
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