Stellaris

Stellaris

Rumax Aliens
Kepos 25 Nov, 2024 @ 5:30am
Ideas and Suggestions
Those species look interesting and stunning.
What would aliens look like, if we would meet them?

Are they all bi-pedal, have 2 eyes, 2 hands, 2 legs? Or may they have a certain different background? Would they be silicon based lifeforms, matured they just like we did on a water capable planet?

Just wanted to find out, if there are ppl reading and might want to contribute their own ideas, possibly backed by a scetch or to-be-like-painting.
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Showing 1-11 of 11 comments
rumax  [developer] 25 Nov, 2024 @ 9:05am 
Hello.
Unfortunately, I don't know how to program individuals in the language of paradoxes, silicon or other life forms. All of which I made aliens anthropomorphic. If there were instructions on how to correctly write classes of creatures. For me, this mod was a whole science, I made a lot of mistakes and steam users helped me.
Now I work on loading screen wallpapers. On various topics. like this
https://avatars.mds.yandex.net/get-shedevrum/14817549/img_422b1e8cab4e11efb3d266f1ec5c78d9/orig

or this

https://avatars.mds.yandex.net/get-shedevrum/14441318/img_11b06d1bab4711ef97a40ad361d3e203/orig

write what theme wallpaper you most like
Last edited by rumax; 25 Nov, 2024 @ 9:07am
yayayahdmdbsmKsh:csgob
Kepos 25 Nov, 2024 @ 9:18am 
The second one with the outpost seems quite interesting.
Kepos 25 Nov, 2024 @ 9:29am 
Yeah, great job.
As for the landscapes, I'm reading a lot of sci-fi novels, you should probably watch out for a job in that region, if that's what you're aiming for.

The creatures are fantastic. Can't wait to see them 'alive' and in-game. :steamhappy:
rumax  [developer] 25 Nov, 2024 @ 9:43am 
Originally posted by Kepos:
Yeah, great job.
As for the landscapes, I'm reading a lot of sci-fi novels, you should probably watch out for a job in that region, if that's what you're aiming for.

The creatures are fantastic. Can't wait to see them 'alive' and in-game. :steamhappy:

for me the last creations turned out too realistic. need to work on more cartoonishness, to better fit the drawing of the whole game. But thanks for your feedback.
From wallpapers I like the dark corners of mysterious places more...

https://avatars.mds.yandex.net/get-shedevrum/11477113/61f5ca33c8e211ee861cfaa0c08f8d07/orig

https://avatars.mds.yandex.net/get-shedevrum/12154803/0581ceefcb6e11eebe90fedcde01c776/orig

https://avatars.mds.yandex.net/get-shedevrum/12363575/bd91196ec8dd11eeb374aa2339796401/orig

and of course cheerful notes in the spirit of a prosperous civilization

https://avatars.mds.yandex.net/get-shedevrum/12368819/11eb34a7c9c611ee87ca0a0d9f74bed2/orig

I hope this is similar to the style of drawing taken by the artists of paradox...
Kepos 25 Nov, 2024 @ 10:12am 
Well, from my perspective, the realistic ones are quite good, while I do not like the cartoonish ones too much. They look a bit like commodity to me, don't you agree? Using some sci-fi background mods and I also do not like such unrealistic ones, but that's a discussion about taste I guess.
rumax  [developer] 25 Nov, 2024 @ 11:05am 
Originally posted by Kepos:
Well, from my perspective, the realistic ones are quite good, while I do not like the cartoonish ones too much. They look a bit like commodity to me, don't you agree? Using some sci-fi background mods and I also do not like such unrealistic ones, but that's a discussion about taste I guess.
will this be better?
https://avatars.mds.yandex.net/get-shedevrum/14584512/img_e8b9aae0ab5f11efa3e22652804b2160/orig

https://avatars.mds.yandex.net/get-shedevrum/15043079/img_7cb0cce1ab6011ef9939eac5d837a6da/orig
Last edited by rumax; 25 Nov, 2024 @ 11:08am
rumax  [developer] 25 Nov, 2024 @ 12:08pm 
I decided that I will post everything in the Stellaris community. My works can be seen on my page in the illustrations section.

https://steamhost.cn/steamcommunity_com/profiles/76561197982239920/images/
Kepos 25 Nov, 2024 @ 12:13pm 
Yeah, that's more the style I'd prefer, but it's your choice and possibly PDX likes it the other way. Isn't it actually an art style to have very detailed pictures, while the brinks fade out and look a bit blurred the more it is away from the center?

Your work is amazing, luv the details of those creatures.
Last edited by Kepos; 25 Nov, 2024 @ 12:16pm
rumax  [developer] 25 Nov, 2024 @ 12:15pm 
Originally posted by Kepos:
Yeah, that's more the style I'd prefer, but it's your choice and possibly PDX likes it the other way.
Your work is amazing, luv the details of those creatures.
:dwarfbeer::Lurcher:
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