Barotrauma

Barotrauma

Arakneas' Mod
Arakneas  [developer] 29 Mar, 2024 @ 4:21pm
Balancing Suggestions & Bugs
Please write down any balancing suggestions and/or bugs here.
Last edited by Arakneas; 9 Apr, 2024 @ 4:49am
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Showing 1-15 of 56 comments
BirreD 30 Mar, 2024 @ 1:37am 
The rackpack can hold a rackpack (and that rackpack can hold a rackpack thats holding a rackback and a backpack)

bassicly rackpacks can form an infinite storage loop
Cam 1 Apr, 2024 @ 2:10am 
The damage for the Nuclear cutter and welder is way too high and fulgarium fuel rods last way too long

also the cutter very easily removes the armour off an Endworm (i don't know who in their right mind would swim towards an Endworm with a handheld tool yet alone survive long enough to remove a decent chunk of it's armour)
Last edited by Cam; 1 Apr, 2024 @ 2:16am
BirreD 1 Apr, 2024 @ 2:10am 
thanks for fixing the rackpack, found another thing tho
the nuclear tools deal ALOT of damage to players/creatures
BirreD 1 Apr, 2024 @ 2:40am 
also not really a balancing thing however the torpedo launcher is shifted up in terms of sprite
in turn making it so if u use it some wires become visible and theres a wierd gap
dinopavlik666 20 May, 2024 @ 8:05am 
howitzer rounds cannot be stored anywhere don't know if its a feature or a bug
BirreD 14 Jun, 2024 @ 12:54pm 
so uhm, u nerfed the nuclear cutter + welder
fuel rod consumption went up ALOT (i think a bit too much)
BirreD 2 Jul, 2024 @ 3:59am 
"C:/bla/bla/workshopMods/this mod's id/minerals.png" not found!,
assuming u forgot to change it to use Content/Items/Materials/minerals.png?

and one more thing, my game crashed (after) i got that error and launched arak's cube (i did spawn in one minigun (with ammo) if that's relevant)
Arakneas  [developer] 2 Jul, 2024 @ 5:31am 
Magnesium didnt have a sprite, was fixed
go check C:\Program Files (x86)\Steam\steamapps\common\Barotrauma and find Crashreport(number), that would be helpful
Jamzzzz 2 Nov, 2024 @ 4:22pm 
Selecting the "spear" in the fabricator seems to cause a significant fps drop
AngeL 6 Dec, 2024 @ 4:29pm 
Bug's
Flashlight gets reversed in some weapons.

Cultist's spawn with no rifle rounds due to error.

Madclowns spawn without combat knifes due to error. Other NPC's might also have this issue.



Balancing
Hard suit floppy's spawn way too much in beacon cabinets.

Hard suits, are too cheap, move too fast, and have too much resistance.

Einhorn revolver is tier 5 and not able to be crafted. Shouldn't it be a special then?

Potassium should not be used for ammo crafting or at least certain types, since potassium is too common.
AngeL 6 Dec, 2024 @ 4:32pm 
Lasdriver and lascharger should have their own ammo type. They are basically infinite damage sources due to using batteries.
AngeL 6 Dec, 2024 @ 4:33pm 
Oh and the candy cane should have a durability bar since it's an infinite source of healing.
The Arquebus needs T1 components to craft but deconstructs into T3 components
KittTheCat 13 Jan @ 10:20am 
I think you might have made the frag grenades too powerful in this rework :barotrauma:
Arakneas  [developer] 13 Jan @ 10:40am 
it can onehit if you are lucky, or unlucky, or deal around 50% of your health if it blows up in your hands, may have to tweak the chances tho
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