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Level 1600 incendiary cannon
= A single-shot flamethrower that launches a fast moving projectile that briefly ignites enemies. (while this is the same stat from the Dragon's Fury but this looks like a cannon and a massive fiery cannon ball is awesome)
+ 50% repressurization rate on hit.
Alt fire: Launch a massive duck off Flare/Pipe-bomb hybrid that explodes on contact with an enemy player which ignites them or buildings that receives Loch'n'load Damage it cost 10 ammo to do so (out of 40 just incase someone thought this would have the full 200)
- No Airblast therefore the LazyPurple would hate this weapon
+25% more damage
-no air-blast
+will cause dead-ringers to charge 25% slower
-no random critical hits
+25% more health
+10% faster
+will instantly kill loose cannon demos
[CRAFTING]
2 scrap metal, 1 loose cannon, 1 refined, and one dragons fury
[joke stats]
+100% Rum addiction
+100% Scurvy
+100% ARRGH
-Cannonballs do not bounce and explode on impact.
-No airblast
So, it functions like the Dragon's Fury and the Loose Cannon.
-explodes upon hitting the ground (even more burst explosion, now in aoe form)
-significantly reduced ammo pool (max 50 ammo, primary fire costs 25 ammo, airblast is 10)
-airblast draws enemies and projectiles in (projectiles grant a refill of 5 ammo)
-projectile speed isn’t reduced by water
not sure how balanced this would be, but it seems like it could be a fun playstyle, could be especially fun as a pyroshark