Team Fortress 2

Team Fortress 2

Western Warhand
Zhiris 13 Jan, 2015 @ 11:59am
Western Warhand. Fitting to TF2 or not?
It's great to have a open community to discuss and even have new community made weapons for TF2.
But will it fit in the TF2 universe?

My opinion is that this weapon lacks the toony art style of TF2.
It has a realistic looking scope and shape in general.

Sniper is Australian/bushman and by the looks of it, his rifles are kinda wonky and "wild" with some exeptions like the Heatmaker and Machima.
I think the TF2 team would like to keep snipers imago a bit as he is pointed out to be the proffesional Bushman of Australia with his own weaponary which isn't that advanced.

The thing what makes this weapon diffrent then other riffles is the trigger/reload handle which could be interesting to keep rifles diffrent from the rest. (which is a good thing)

The texturing is kinda blended in like it's made out of plastic. (1flat color)
TF2 has it's own color scheme for weapons etc and an trick how to texture it (darker square spots here and there)

I wanted to explain why I think this weapon wouldn't fit in the game because I still want to support the creators who want to make ingame essets for Team Fortress 2.
Please try to play with your creations with this advise and I wish for the best outcome and maybe even a rightfull spot to have your creation in the game itself.

What do others think of this weapon?
-----
-Do you think it would fit into the game?

-Can you give any advise yourself to the creators?

Please leave a comment and say what you think!

Greetings ~Wolf! :medicon:
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Showing 1-8 of 8 comments
FlamehazardCLIII  [developer] 13 Jan, 2015 @ 12:22pm 
I totally think this gun would fit into the game.
76561198168555426 13 Jan, 2015 @ 4:43pm 
I would like a custom reload/ animation that would be awesome! also it doesnt look like a bolt action thing cause it has the lever
Earl Simmons 13 Jan, 2015 @ 7:41pm 
I think it fits but the textures look like they could use some upgrading
YankeeCherokee 15 Jan, 2015 @ 8:15am 
The barrel is way too small along with the length. its too out of proportions. Also to answer the plastic look, yes and if it had darker colors for the wood and metal like the bazzar bargain. Also add some obvious feature that makes it wacky. Realistic weapons dont make it into the game. AWP is an exception
Zhiris 15 Jan, 2015 @ 10:15am 
Originally posted by YankeeCherokee:
The barrel is way too small along with the length. its too out of proportions. Also to answer the plastic look, yes and if it had darker colors for the wood and metal like the bazzar bargain. Also add some obvious feature that makes it wacky. Realistic weapons dont make it into the game. AWP is an exception

I haven't even noticed the barrel, I think you made your point with telling that it's to narrow.
I didn't noted the AWP in my discussion but it fits the list of exeptions for sniper as well.
And there haven't been a single weapon wich looked realistic in TF2 yet.
So I don't think this would be the first exeption for TF2. (and they shouldn't, my opinion)
popothepanda 15 Jan, 2015 @ 6:56pm 
Maybe the plasticy textures are the thing that makes it a little wonky, like it's a toy weapon that they took from a cowboy. And instead of a scope, maybe just have a sight for more advanced play with that rifle.
Zhiris 16 Jan, 2015 @ 3:45am 
Originally posted by PoPoThePanda:
Maybe the plasticy textures are the thing that makes it a little wonky, like it's a toy weapon that they took from a cowboy. And instead of a scope, maybe just have a sight for more advanced play with that rifle.

I don't think that valve would like to add any kind of weapon with a texture like that on their models.
Valve made a few toy assets for the game already and none of them has this "fill paint bucket" kind of texturing. (Pyroland items, teddy bear for engy etc)
With a little bit effort in looking how the textures are made in the game you would see that there is some kind of trick/way of texturing what would make items fit in the game more easy.
The Southener 11 Aug, 2015 @ 2:58pm 
the textures need upgrading and try to make the gun look for like a real 30/30
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