Hearts of Iron IV

Hearts of Iron IV

James's Ammunition Mod
Riekopo 24 Feb, 2024 @ 8:21pm
Idea
I had this idea about ammunition before and posted it on the forum. With regards to countries like the USA who had very high industrial capacity and very high firepower in their units. The USA goes with the Superior Firepower land doctrine. Superior Firepower should definitely use more Supply and Ammo imo.

Compared to a country like Japan who had very large (manpower, a lot of human mules used as transports for stuff like ammo) Divisions but very low firepower.
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Showing 1-5 of 5 comments
1230james  [developer] 24 Feb, 2024 @ 10:11pm 
Hmmm 🤔
Sounds intriguing; I'll think about it.
Riekopo 25 Feb, 2024 @ 12:23am 
Another idea I had before and posted on the forum was about the very special advanced Ammo that the USA and England developed called VT fuze ammo. It was first used on land at the Battle of the Bulge and was heavily used on U.S. Navy ships in the Pacific against the Japanese. It was devastating to Japanese aircraft. I'm not sure if England ever had access to the ammo or not.

But my idea for the proximity fuze Ammo is that it would be a special Ammo you produce after you Research it and could assign to units which would greatly increase their Artillery and Anti-Air effectiveness. I don't know if that's possible to add via mod or not though.

https://en.wikipedia.org/wiki/Proximity_fuze

https://en.wikipedia.org/wiki/Allied_technological_cooperation_during_World_War_II

I also think Ammunition would be a good fit for the Lend Lease mechanic and having the ability to request it in diplomacy.
1230james  [developer] 25 Feb, 2024 @ 12:33am 
Proximity fuse ammo would be beyond the scope of this mod; I only wanted to add a simple resource that acts similarly to fuel. What you're asking for would be a lot more involved and I don't want to do it since (A) it's beyond my level of expertise in HOI4 modding and (B) it's exceeding the scope of this mod's design goals

Lend lease probably won't happen since I'm not sure if it's possible to do it. From a technical perspective, ammo is just an unrelated number and the game doesn't have any inherent understanding of it. I think only equipment can be lend leased and fuel is a hardcoded exception to that. I could be wrong but I wouldn't know where to even start with trying to figure out how to work it tbh. This is why I opted for the custom diplo action to send ammo instead.
Riekopo 25 Feb, 2024 @ 12:39am 
Can you add Ammunition to the Intel Ledger? And other relevant parts of the UI? Like where Supply is shown for example.
Last edited by Riekopo; 25 Feb, 2024 @ 2:03am
Hi, I don't know where else to put this, so here goes:

Is this mod bugged? My air-planes consume ammunition just by being deployed, even when they aren't performing missions.
Why? Is this supposed to happen? Maybe because I have DLC enabled and the mod is made for playing Vanilla? It makes the mod essentially unplayable.

Ships don't consume ammo when they are doing strike-force missions, only when on patrol, or maybe even only in combat, I don't know. But I do know that air-planes just devour all of my ammo instantly, and it renders the game unplayable. The AI doesn't seem to have this problem.
Last edited by neki2525; 7 Jul, 2024 @ 9:49am
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