Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
Well, at least that save was a fun run while it lasted.
In descriptions of moddb versions it's always clarified what they are and aren't compatible with.
Moddb good, steam bad.
Warband engine is rather inflexible when it comes to updates, it's not, say, Skyrim or FO4 which are made to be as mod- and update-friendly as possible.
So whenever you're considering updating an M&B mod while still playing it you have to carefully read the changelog and think twice. We try our best to make updates compatible but sometimes it's just not possible (but at the same time the update has to be released because it fixes critical bugs).
You're too optimistic.
You should rather ask "how can I know there won't be any problems?". It's programming, it's complicated, and the realistic truth is that updates "fix some bugs, add others". And existing progress is especially vulnerable to such updates.
You should never auto-update anything hoping it will be fine, you should always assume the opposite, and only update things when you're more or less certain (after reading the changelog and any other notes left by the devs regarding the update). Auto-updates is the first thing you should find & disable after installing ANY software.