Mount & Blade: Warband

Mount & Blade: Warband

Perisno
Michadr  [developer] 6 Jan, 2020 @ 12:28pm
Version 0.99 (Jan. 2020 release)
First, This release WILL BREAK SAVE GAMES FROM PREVIOUS VERSION, as per usual. Nothing we can do about it.

Anyway, please check out this thread for more info:
https://forums.taleworlds.com/index.php/topic,390788.0.html
Last edited by Michadr; 7 Jan, 2020 @ 7:27pm
< >
Showing 1-15 of 28 comments
Manny Pardon't 6 Jan, 2020 @ 2:47pm 
Nice, I expected .9 to be the last hurrah but it's good to see a little more content to spare. This definitely turned out to be one of the best Warband mods out there.
Zero 6 Jan, 2020 @ 5:47pm 
You know i recently found this mod and it re-ignited my love for mount and blade! I spent like 20+ last week playing which is insane for me! thanks for continuing to keep this mod going! from a player that has played m&b beta (when salt mines were the place to be lol)...this mod is amazing, I cant wait to play the updated content!

Amazing job guys and thank you!
Samgie 7 Jan, 2020 @ 3:10pm 
Love you guys and your hard work over the years to make this mod.
SamsTheMan 9 Jan, 2020 @ 12:36pm 
Did you add back in advanced unit formations like being able to tell infantry to form shield wall etc
rolli 10 Jan, 2020 @ 3:13am 
I Like the new Game starting loading screen
Michadr  [developer] 12 Jan, 2020 @ 6:07pm 
Originally posted by SamsTheMan:
Did you add back in advanced unit formations like being able to tell infantry to form shield wall etc
Yes there should be some forms of Advanced AI.
Michadr  [developer] 12 Jan, 2020 @ 6:07pm 
Originally posted by rolli:
I Like the new Game starting loading screen
:)
FD_Stalker 14 Jan, 2020 @ 5:58am 
Originally posted by Michadr:
Originally posted by SamsTheMan:
Did you add back in advanced unit formations like being able to tell infantry to form shield wall etc
Yes there should be some forms of Advanced AI.
I found these "Advanced" AI are puppets controlled by same invisible hand, they keep repeating movement, back and forward in small scale, kind of unrealistic and trouble making, many times selling player out in melee because weird decision made by AI ( like inf not pushing until all horse archer dead, horse archer spawn pulling all inf back)
Last edited by FD_Stalker; 14 Jan, 2020 @ 5:58am
AtrumViridis 17 Jan, 2020 @ 1:07pm 
Hello!, I am on MAC at the moment and it seems like everything runs A-Ok, I do however keep running into some issue where once I get within a certain range of enemies on the battlefield my game just freezes, no error, not even crash, just stops, stuck like a picture, no audio either, I am playing around to see about a possible fix but my only guess at the moment is something to do with a decision the AI is making based on my proximity to them in battle that is crashing something.

As always I really appreciate all the work you lovely folks have put into this fantastic mod and any help with this issue would be most welcome!
Lucia 17 Jan, 2020 @ 5:33pm 
Fort Trilond is on top of the Third Legion Outpost at the same time eventhough I haven't finished any quests
Mindeveler 18 Jan, 2020 @ 1:01am 
AtrumViridis, personally, judging by your description, I'm more inclined to suspect items' LODs rather than any AI stuff.
MAC is already known to be "allergic" to custom shaders some of Perisno items use (like Falcons's armors or Church of Faith's equipment), so I guess it has issues with some other graphic stuff.
Trapt 20 Jan, 2020 @ 2:01pm 
the forum is down because its moving. Why did you remove Freelancer?
Shifty 20 Jan, 2020 @ 2:05pm 
You all have created an awesome mod. Been here since the start! if only the makers of M&B hired you all to begin with
Mindeveler 21 Jan, 2020 @ 4:11am 
Originally posted by Trapt:
the forum is down because its moving. Why did you remove Freelancer?
I didn't remove it, I disabled it because it's bugged and I don't find it any good to spend my time on fixing it.
If you want to play it, enable it in mod options at camp at your own risk and don't report bugs which you will undoubtedly encounter.
Connor 13 Feb, 2020 @ 3:46pm 
Im having an issue where I can't hit giants or otherworlder trolls, really enjoying the mod but these enemies are completely unkillable. Any help?
< >
Showing 1-15 of 28 comments
Per page: 1530 50