鬼谷八荒 Tale of Immortal

鬼谷八荒 Tale of Immortal

Return of the Overlord
 This topic has been pinned, so it's probably important
Cyfire  [developer] 24 Apr, 2024 @ 6:14pm
Credits and patches
Modifying my mod:
Within the folder 'ModExcel', everything is structured with sub-folders.
The following feature- and patch-descriptions will all include their respective sub-folder name (e.g. patchSomething), from where you could locate the modification to alter yourself.

Important to note is that 'modTeamUpWithNPC' is currently the only mod-folder that can be removed without breaking the mod, since it's a full-adaption of said mod. Removing other mod-folders will require a bit of Json/xlsx modding knowledge and time to untangle stuff, if you have to.

Other mod-creators (credit section)
Beyond just my original work, I've combined elements from many different mods for my own usage:

My original patch list
Many of these already existed since the first release, but due to the sheer amount I've always slacked off proper documentations...
World cultivation: 'ModExcel/FortuitousEvent'
  • First time cultivating after character creation will add 'Cheat Menu', which is used to access the Cheat Menu
  • Qi Refining up to Enlightenment will reach Late with max-EXP from one cultivation
  • Reborn and Transcendent will gain max-Exp from world cultivation (but don't break bottlenecks, to not break plot)
  • Walking 1 tile: Learns every single Alchemy recipe, talisman/artifact craft, max-lvl Feng Shui skills and herb/ore prescriptions.
Artifact equipments: 'patchArtifacts'
  • Equipping artifacts costs 0 SP
  • All artifacts have 999999 durability
  • Increased artifact skill duration to 150s
  • Artifact cdUse: 5s -> 1s; cdTake: 10s -> 2s
  • After retracting, restores 2000 stamina/s
  • Expanded Range to 1500
  • Reduced cd-time to 10s after being blown up
  • Increased all artifact prefix-effect counts
  • Increased forging purity and nullified impurities
Artifact Spirits: 'patchArtifacts'
  • All artifact spirit skills have 0 cd and require 0 stamina
  • Each duplicate Artifact Spirit yields 999.999 Exp
  • Artifact Spirit max stamina 100 -> 2400
  • Monthly Artifact Spirit stamina restore = 100%
  • Can gift any Artifact Spirit any type of gift-item
  • Increased Artifact Spirit orb slots from 3 -> 4
Dragon Fountain: 'patchDragonDoor'
  • All Dragon transformation 1st-time charge reduced (per Realm, down to 0,1s)
  • All Dragon transformation n'th-time charge reduced (per Realm, down to 1s)
  • Expanded Dragon Fountain lvl from 5 -> 15
  • Dragon follower gains 500 intimacy per talk and can't lose intimacy
Time patches: 'patchEventTime'
  • Broken Altar in Tian Yuan is repaired every month
  • Cultivation Alliance store refreshes every month
  • Cultivation Alliance store item amounts vary between 45 - 50
  • Cultivation Alliance store can be refreshed 666 times per month
  • Sect battle once every 12 months, only costs 1 day
  • Auction once per 6 months
  • City Arena once per 12 months
  • World cultivation costs 0 days
  • Geomancy costs 0 days
Limit removal: 'patchLimits'
  • All skill space increased: Amount of slots = 15x character's realm
  • Min charisma: -9.999 -> -99.999
  • Max charisma: 9.999 -> 99.999
  • Max insight: 200 -> 1000
  • Max health/stamina/mood: 999 -> 9999
  • Max Vitality/Energy/Focus: 9.999.999 -> 99.999.999
  • Max ATK/DEF: 99.999 -> 999.999
  • Travel Speed: 9999 -> 99.999
  • Max Crit/Guard: 99.999 -> 999.999
  • Max Crit DMG/Guard DR: 10.000 -> 25.000
  • Agility: 999 -> 1200
  • All martial arts, spiritual roots, artisians, skills: 999 -> 9999
  • Max reputation: 120.000 -> 5.120.000
  • Max luck: 200 -> 300
  • Max EXP growth: 500 -> 99.999
  • Min value town store price: 50% -> 0%
  • Max immortal points: 40 -> 100
Mystical Gourd: 'patchPotmon'
  • (See credits) Adventure skill-obtaining patch that blocks obtaining useless imp skills and increases likelihood to gain Transformation.
  • Imp stat-scale set to "250_250"
  • Imp Exp gain x50; Pact limit set to 75
  • Chance to gain new skill 100% & 3 initial skills
  • Imp stays on the field for 2 mins, skill cd 2s and 0 Focus consumption
  • Imp can obtain up to 3 -> 5 life skills
  • Imp adventure only takes 1 month
  • All 4x4 Imp adventure teams are unlocked at Qi Refining
  • Can hold 35 - 130 imps depending on your realm. (All 4 full-teams are always unlocked)
Sect patches: 'patchSect'
  • Gave name to the DramaDialogue NPC Junior (F)
  • All vanilla-game sect buildings are visible to the player
  • Can enter any sect's buildings with no affinity, except manual library and treasure pavilion
  • Increased sect stealing timer to 6000s, stealing items doesn't reduce the timer and exiting doesn't remove the destiny 'Invisible'
  • No monthly mood & hunger reduction
  • Talking once will give 12.000 mood
  • Feeding mod-item "Overlord's Wealth" adds 99.999 propExp (Beast exp?) and 999.999 hunger points
Annoying encounters: 'patchMonsterEncounter'
  • Added 'escape' option to every ambush encounter, even against big monsters.
  • Skip the annoying trials
Quality of life: 'patchQoL'
  • Increased every Soul Lure drop quantity x5
  • Marking NPCs require 0 Focus
  • Generated Breath of Soul always: 3333 ATK/DEF and 9001 Vitality/Energy/Focus
  • Generated Tao Souls will have (random) properties and are always at 100% purity
  • Battle humiliation always succeeds
  • Battle humiliation counters don't reduce stats and reputation
  • Geomancy range: 5 -> 10
  • Realms that rely on G1 Elixirs to breakthrough have the capped 80% chance increased to 100%.
  • Alchemy costs 0 Energy; Always outputs highest rarity item & outputs 100
Quest patches: 'patchQuests'
Last edited by Cyfire; 28 May, 2024 @ 8:09pm