RimWorld

RimWorld

[SR]Raid Extension Continued [Abandoned]
Kham 31 Jul, 2024 @ 2:18pm
Raid failed to spawn
Hey so my game just froze like it was spawning something then nothing happened and I checked the dev log to find it looks like it tried and failed to spawn a poaching raid. Trace was too big for comments.

[SR.ModRimWorld.RaidExtension]Got no pawns spawning raid from parms target=Map-0-PlayerHome, points=3000, faction=Faction_442 (SettlerSavage), raidStrategy=SrPoaching
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
SR.ModRimWorld.RaidExtension.IncidentWorkerPoaching:TryExecuteWorker (RimWorld.IncidentParms)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Storyteller.TryFire_Patch1 (RimWorld.Storyteller,RimWorld.FiringIncident,bool)
RimWorld.Storyteller:StorytellerTick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)